diff --git a/Assets/Mirror/Core/NetworkClient.cs b/Assets/Mirror/Core/NetworkClient.cs index 77bcf08e8d4..76f37bc9630 100644 --- a/Assets/Mirror/Core/NetworkClient.cs +++ b/Assets/Mirror/Core/NetworkClient.cs @@ -1458,7 +1458,8 @@ static void BootstrapIdentity(NetworkIdentity identity) // broadcast /////////////////////////////////////////////////////////// static void BroadcastTimeSnapshot() { - Send(new TimeSnapshotMessage(), Channels.Unreliable); + /// UNITYSTATION CODE /// This is completely unneeded since we don't need interpolation for objects and physics + //Send(new TimeSnapshotMessage(), Channels.Unreliable); } // make sure Broadcast() is only called every sendInterval.