From 809d33b3c91c51509732a06b009d7e4172b75456 Mon Sep 17 00:00:00 2001 From: Ramez Ragaa Date: Fri, 22 Nov 2024 16:26:31 +0200 Subject: [PATCH] chore: add minimum OGL version to docs --- doc/articles/controls/GLCanvasElement.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/articles/controls/GLCanvasElement.md b/doc/articles/controls/GLCanvasElement.md index 04018b28b529..42c8d2f79b83 100644 --- a/doc/articles/controls/GLCanvasElement.md +++ b/doc/articles/controls/GLCanvasElement.md @@ -3,7 +3,7 @@ uid: Uno.Controls.GLCanvasElement --- > [!IMPORTANT] -> This functionality is only available on WinAppSDK and Skia Desktop (`netX.0-desktop`) targets that are running on platforms with support for hardware acceleration. On Windows and Linux, OpenGL is used directly and on macOS, Metal is used through the [ANGLE](https://en.wikipedia.org/wiki/ANGLE_(software)) library. +> This functionality is only available on WinAppSDK and Skia Desktop (`netX.0-desktop`) targets that are running on platforms with support for hardware acceleration. On Windows and Linux, OpenGL 3.0+ is used directly and on macOS, Metal is used through the [ANGLE](https://en.wikipedia.org/wiki/ANGLE_(software)) library. `GLCanvasElement` is a control for drawing 3D graphics with OpenGL. It can be enabled by adding the [`GLCanvas` UnoFeature](xref:Uno.Features.Uno.Sdk). The OpenGL APIs provided are provided by [Silk.NET](https://dotnet.github.io/Silk.NET/).