diff --git a/src/AddIns/Uno.WinUI.Graphics3DGL/GLCanvasElement.cs b/src/AddIns/Uno.WinUI.Graphics3DGL/GLCanvasElement.cs index b8dbd288e029..82893e9fdcc0 100644 --- a/src/AddIns/Uno.WinUI.Graphics3DGL/GLCanvasElement.cs +++ b/src/AddIns/Uno.WinUI.Graphics3DGL/GLCanvasElement.cs @@ -111,7 +111,8 @@ protected GLCanvasElement(Func? getWindowFunc) Background = new ImageBrush { - RelativeTransform = new ScaleTransform { ScaleX = 1, ScaleY = -1, CenterX = 0.5, CenterY = 0.5 } // because OpenGL coordinates go bottom-to-top + RelativeTransform = new ScaleTransform { ScaleX = 1, ScaleY = -1, CenterX = 0.5, CenterY = 0.5 }, // because OpenGL coordinates go bottom-to-top + ImageSource = _fallbackImage }; Loaded += OnLoaded;