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There is no such functionality in the library. It uses three.js as rendering backend, so you can try to experiment with SVGRenderer plugin for it. However, it might be incompatible with customs shaders used in the library. Another way is adopting custom back-end to render the result into SVG, instead of three.js canvas. The library is written in such a way, that it should be possible to use the resulting geometry relatively easy, just use the pre-built scene geometry like it is done in DxfViewer.js. I have implemented rendering into GeoJSON format in such a way, but unfortunately this is proprietary closed-source code built on-top of the library.
After Layer filter can i have output as svg? or do i have other options?
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