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[ThrowBalls_BuildWord] a life is lost at every ball #721

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FrancyCavallari opened this issue Feb 10, 2018 · 0 comments
Open

[ThrowBalls_BuildWord] a life is lost at every ball #721

FrancyCavallari opened this issue Feb 10, 2018 · 0 comments
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@FrancyCavallari
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Right now every throw you lose a life... so you have 10 throws to complete the word (independently from the word length).
It's also strange that the "life lost" SFX is played after you hit the right target.
Better change it in order to loose a lyef only if you don't hit the right target. This way we can reduce the number of lives to 5 (meaning that the player can do maximum 5 mistakes per word)

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