diff --git a/CHANGELOG.md b/CHANGELOG.md index 4c2096975..5a694186c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ ### Changelog +#### Version - TBD +* Added Support for Final Fantasy 7: Remake Intergrade + #### Version - 3.4.0.0 - 11/19/2023 * Fixed `--outputPath` not being used for the CLI `compile` (thanks to @majcosta for fixing that) * Improved Log message for cases where low storage on the drive Wabbajack is installed on causes compiles to fail diff --git a/Wabbajack.DTOs/Game/Game.cs b/Wabbajack.DTOs/Game/Game.cs index 82dfafc71..d5888ac24 100644 --- a/Wabbajack.DTOs/Game/Game.cs +++ b/Wabbajack.DTOs/Game/Game.cs @@ -52,4 +52,6 @@ public enum Game [Description("Mount & Blade II: Bannerlord")] MountAndBlade2Bannerlord, [Description("Valheim")]Valheim, [Description("Modding Tools")] ModdingTools, + + [Description("Final Fantasy VII Remake")] FinalFantasy7Remake } diff --git a/Wabbajack.DTOs/Game/GameRegistry.cs b/Wabbajack.DTOs/Game/GameRegistry.cs index 4bf839a32..47aaa698f 100644 --- a/Wabbajack.DTOs/Game/GameRegistry.cs +++ b/Wabbajack.DTOs/Game/GameRegistry.cs @@ -534,6 +534,23 @@ public static class GameRegistry MainExecutable = @"bin\Win64_Shipping_Client\Bannerlord.exe".ToRelativePath() } }, + { + Game.FinalFantasy7Remake, new GameMetaData + { + Game = Game.FinalFantasy7Remake, + NexusName = "finalfantasy7remake", + NexusGameId = 4202, + MO2Name = "FINAL FANTASY VII REMAKE", + MO2ArchiveName = "finalfantasy7remake", + SteamIDs = new[] { 1462040 }, + IsGenericMO2Plugin = true, + RequiredFiles = new [] + { + @"ff7remake.exe".ToRelativePath() + }, + MainExecutable = @"ff7remake.exe".ToRelativePath() + } + }, { Game.ModdingTools, new GameMetaData {