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Description
Gravity is too floaty and sometimes objects clip through each other when they are supposed to collide. Frame of reference is manipulating-objects.html in example website.
To Reproduce
Steps to reproduce the behavior:
hold a cube
throw it in the sky (notice floatiness - probably because of tick-based physics?)
pick another cube (cubes have collision with each other)
throw at another cube (it may clip through the other cube)
Expected behavior
rigid body physics.
Hardware
Device: Desktop
OS: Windows
Browser: Edge and Chrome
Additional context
Probability of clipping is about 50-50, it happens often when you unplug a laptop from its powersource, feels like its because of screen refresh rate / tick?
The text was updated successfully, but these errors were encountered:
Description
Gravity is too floaty and sometimes objects clip through each other when they are supposed to collide. Frame of reference is manipulating-objects.html in example website.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
rigid body physics.
Hardware
Additional context
Probability of clipping is about 50-50, it happens often when you unplug a laptop from its powersource, feels like its because of screen refresh rate / tick?
The text was updated successfully, but these errors were encountered: