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== The Amulet of Many Minions! ==
The Amulet of Many Minions is a mid-sized content mod that adds variety to the vanilla summoner progression while trying to stay at least somewhat
true to vanilla balance. It adds a new, directly controllable minion type called the Squire,
over 30 new minions, and a minion form for every vanilla pet!
Forums Homepage: https://forums.terraria.org/index.php?threads/the-amulet-of-many-minions.97188/]Terraria
Wiki: https://terrariamods.fandom.com/wiki/AmuletOfManyMinions
== New in v0.16.1: Cross-Mod Compatibility with Assorted Crazy Things! ==
As the latest version of both mods, Assorted Crazy Things (https://steamcommunity.com/sharedfiles/filedetails/?id=2795859323)
has added cross-mod Combat Pet support! While both mods are enabled, 60+ of ACT’s pets will gain a craftable minion version!
For a detailed list of every cross-mod combat pet, see Assorted Crazy Things’ wiki.
(https://github.com/Werebearguy/AssortedCrazyThings/wiki/Cross-Mod-Content#the-amulet-of-many-minions)
You will need at least v0.16.1 of this mod, and at least v1.4.1 of Assorted Crazy Things installed.
== Bug Reports ==
Please report any bugs to the #bug-reports channel of the mod discord (https://discord.gg/D7wpRZC)
=== Version History ===
v0.16.1 - Cross-Mod AI!
[*] Update Cross-mod API to support custom cross-mod behavior added by Assorted Crazy Things
v0.16.0 - Cross-Mod AI!
[*] Add mod.Call-based Cross-Mod combat-pet API.
v0.15.0 - Balance Changes!
[*] Add a prehardmode minion and a prehardmode accessory
[*] Add Empress of Light Squire
[*] Fix very large and longstanding bug where squires benefited from damage bonuses twice
[*] Add unique AI to Squashling and Cursed Sapling combat pets
[*] Adjust the balance of a number of items, mostly early prehardmode minions and hardmode squires
[*] [url=https://terrariamods.fandom.com/wiki/AmuletOfManyMinions/0.15.0]Full list of changes[/url]
~~ See the Wiki for older changelogs ~~
== Credits ==
Developers: Billybobmcbo, direwolf420, Metallumere
Artists: SkyanUltra, frogpage
Ideas/Feedback: Everyone on the mod discord
A cheat sheet for getting started is given below. A complete list mod content can be found from the homepage.
== Early Game Item Guide ==
The following mod items can be found in early pre-hardmode, and will get you started on your journey towards the Amulet.
== Pathfinding Rods ==
[*] Wooden - Sunflowers + wood @ Workbench
[*] Granite - Granite Elemental Drops + Granite @ anywhere
== Minions ==
[*] Flying Acorn - 6 Acorn, 12 Wood @ Workbench
[*] Miner Slime - Mining Helmet + Minecart + Silver/Tungsten Bars @ Anvil
[*] Corrupt/Crimson Cell - 12 Demonite/Crimtane Bars + 6 Shadow Scales/Tissue Samples @ Anvil
[*] Starry Skysword - 8 Feathers, 3 Fallen Stars @ Sky Forge
[*] Meteor Fist - 14 Meteor Bars @ Anvil
== Squires ==
[*] Mushroom Squire - 8 Mushrooms, 18 Wood @ Anvil
[*] Sea Squire - 3 Starfish + 3 Sea Shells + 3 Coral + 1 Shark Fin @ Anvil
[*] Ancient Cobalt Squire - 6% drop from Man Eaters
== Combat Pets ==
[*] The elemental pals - Found in a wooden chest near spawn
== Armor ==
[*] Mildew Set - Mushrooms + Daybloom + Wood @ Workbench
[*] Royal Squire Set (Helmet + Chestplate) - King Slime