diff --git a/readme.md b/readme.md index 313e08d20..6ab78507b 100644 --- a/readme.md +++ b/readme.md @@ -3,9 +3,10 @@ Hello my friend, stay a while and listen! freeablo is a modern cross platform reimplementation of the game engine used in Diablo 1. As it is just an engine, you will need the original data files to play the game. -Currently, you can run around town, players and npcs animate, and you can go down into the first few levels of the dungeon (which is randomly generated). +Currently, you can run around town, players and npcs animate, and you can go down into the first few levels of the dungeon (which is randomly generated), and a couple of other things. This is just a base for a game so far, so if you can help, please see the contributing section below! + There is a website at http://freeablo.org #Installation @@ -28,7 +29,7 @@ The above will all be made configurable at some point. #Compilation ## Windows -If you are using windows, please see https://github.com/wheybags/freeablo-windows-build/tree/master for instructions on building with Visual Studio 2010 +If you are using windows, please see https://github.com/wheybags/freeablo-windows-build/tree/master for instructions on building with Visual Studio 2013 ======= ## OSX @@ -100,6 +101,20 @@ Please feel free to submit bug reports on the github issue tracker at https://gi #Changelog +##v0.3 +- Bugfix - monsters spawn on level stairs #112 +- Threading refactor #107 +- Hotkey selection GUI #106 +- level 3 dungeon generation #103 +- UI chroma key transparency #96 +- UI animation #95 +- Bugfix - gui clicks register as movement clicks #88 +- Initial version of launcher #33 +- sound #26 +- better celview gui #134 +- Bugfix - music memory leak #111 +- Bugfix - exit when DIABDAT.MPQ not found #114, #115 + ##v0.2 - Bugfix - MPQ filename case sensitivity #78, #76 - Bugfix - Deadlock on caertain command line args