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container.html
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<!DOCTYPE html>
<head>
<title>Ernie</title>
<meta name="viewport" content="width=device-width,initial-scale=1.0,maximum-scale=1.0,user-scalable=0"/>
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="format-detection" content="telephone=no" />
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
<script type="text/javascript" src="ANEngine/jquery-2.0.2.min.js"></script>
<script type="text/javascript" src="ANEngine/hammer.min.js"></script>
<script type="text/javascript" src="ANEngine/Box2dWeb-2.1.a.3.js"></script>
<script type="text/javascript" src="ANEngine/ANEngine.js"></script>
<script type="text/javascript" src="ANEngine/ANEngine.Util.js"></script>
</head>
<body>
<script>
window.onload = function(){
var scene = new ANEngine.Scene(document.getElementById("canvas"));
var layer = new ANEngine.Layer();
var container = new ANEngine.Container(0,0,10,10);
container.drawBorder = true;
var container2 = new ANEngine.Container(4,4,10,10);
container2.drawBorder = true;
container.addChild(container2);
layer.addAnimItem(container);
ANEngine.Util.Window.FullScreen(scene);
var start = false,num=5,spritePool = new Array();
for(var i=0;i<num;i++)
{
spritePool.push(new ANEngine.Sprite(Math.random()*4+5,Math.random()*4+5,2,2));
}
var loadMonitor = new ANEngine.Util.LoadMonitor();
loadMonitor.addImgSource("assets/bird2.png",function(img){
for(var i=0;i<num-1;i++)
{
spritePool[i].setChartlet(img);
container.addChild(spritePool[i]);
}
spritePool[num-1].x = 4;
spritePool[num-1].y = 4;
container2.addChild(spritePool[num-1]);
scene.addLayer(layer);
start = true;
});
setInterval(function(){
if(start)
{
/*for(var i=0;i<num-1;i++)
{
spritePool[i].rotate += .6;
}*/
//container.x += .1;
//container.y += .06;
container.scaleW -= .01;
container.scaleH -= .02;
//container.rotate += .1;
//container2.rotate -= .05;
ANEngine.render(scene);
}
},1000/ANEngine.fps);
}
</script>
<canvas id="canvas" style="position:absolute;left:0;top:0;">Your browser does not support the HTML5 canvas tag.</canvas>
</body>