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Returning to room 1 puts the players at the beginning rather than the end #45

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will-molloy opened this issue Oct 7, 2017 · 1 comment
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@will-molloy
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will-molloy commented Oct 7, 2017

Branch => sceneTransition

I think we need a game controller for all of the scenes to persist the objects so their positions can be set before loading the scene.
http://answers.unity3d.com/questions/294872/load-a-scene-and-move-the-player-to-an-specific-lo.html

@ipar569 seems to know about respawning

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Another reason to persist scene is when returning we don't want players picking up items again.

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