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OSCMessage.h
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OSCMessage.h
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/*
Written by Yotam Mann, The Center for New Music and Audio Technologies,
University of California, Berkeley. Copyright (c) 2012, The Regents of
the University of California (Regents).
Permission to use, copy, modify, distribute, and distribute modified versions
of this software and its documentation without fee and without a signed
licensing agreement, is hereby granted, provided that the above copyright
notice, this paragraph and the following two paragraphs appear in all copies,
modifications, and distributions.
IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING
OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED
HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE
MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
For bug reports and feature requests please email me at [email protected]
*/
#ifndef OSCMESSAGE_h
#define OSCMESSAGE_h
#include "OSCData.h"
#include <Print.h>
class OSCMessage
{
private:
//friends
friend class OSCBundle;
/*=============================================================================
PRIVATE VARIABLES
=============================================================================*/
//the address
char * address;
//the data
OSCData ** data;
//the number of OSCData in the data array
int dataCount;
//error codes for potential runtime problems
OSCErrorCode error;
/*=============================================================================
DECODING INCOMING BYTES
=============================================================================*/
//the decoding states for incoming bytes
enum DecodeState {
STANDBY,
ADDRESS,
ADDRESS_PADDING,
TYPES,
TYPES_PADDING,
DATA,
DATA_PADDING,
DONE,
} decodeState;
//stores incoming bytes until they can be decoded
uint8_t * incomingBuffer;
int incomingBufferSize; // how many bytes are stored
int incomingBufferFree; // how many bytes are allocated but unused
//adds a byte to the buffer
void addToIncomingBuffer(uint8_t);
//clears the incoming buffer
void clearIncomingBuffer();
//decoding function
void decode(uint8_t);
void decodeAddress();
void decodeType(uint8_t);
void decodeData(uint8_t);
/*=============================================================================
HELPER FUNCTIONS
=============================================================================*/
void setupMessage();
//compares the OSCData's type char to a test char
bool testType(int position, char type);
//returns the number of bytes to pad to make it 4-bit aligned
// int padSize(int bytes);
public:
//returns the OSCData at that position
OSCData * getOSCData(int);
/*=============================================================================
CONSTRUCTORS / DESTRUCTOR
=============================================================================*/
//new constructor needs an address
OSCMessage (const char * _address);
//no address
//placeholder since it's invalid OSC
OSCMessage();
//can optionally accept all of the data after the address
//OSCMessage(const char * _address, char * types, ... );
//created from another OSCMessage
OSCMessage (OSCMessage *);
//DESTRUCTOR
~OSCMessage();
//empties all of the data
OSCMessage& empty();
/*=============================================================================
SETTING DATA
=============================================================================*/
//returns the OSCMessage so that multiple 'add's can be strung together
template <typename T>
OSCMessage& add(T datum){
//make a piece of data
OSCData * d = new OSCData(datum);
//check if it has any errors
if (d->error == ALLOCFAILED){
error = ALLOCFAILED;
} else {
//resize the data array
OSCData ** dataMem = (OSCData **) realloc(data, sizeof(OSCData *) * (dataCount + 1));
if (dataMem == NULL){
error = ALLOCFAILED;
} else {
data = dataMem;
//add data to the end of the array
data[dataCount] = d;
//increment the data size
dataCount++;
}
}
return *this;
}
//blob specific add
OSCMessage& add(uint8_t * blob, int length){
//make a piece of data
OSCData * d = new OSCData(blob, length);
//check if it has any errors
if (d->error == ALLOCFAILED){
error = ALLOCFAILED;
} else {
//resize the data array
OSCData ** dataMem = (OSCData **) realloc(data, sizeof(OSCData *) * (dataCount + 1));
if (dataMem == NULL){
error = ALLOCFAILED;
} else {
data = dataMem;
//add data to the end of the array
data[dataCount] = d;
//increment the data size
dataCount++;
}
}
return *this;
}
//sets the data at a position
template <typename T>
OSCMessage& set(int position, T datum){
if (position < dataCount){
//replace the OSCData with a new one
OSCData * oldDatum = getOSCData(position);
//destroy the old one
delete oldDatum;
//make a new one
OSCData * newDatum = new OSCData(datum);
//test if there was an error
if (newDatum->error == ALLOCFAILED){
error = ALLOCFAILED;
} else {
//otherwise, put it in the data array
data[position] = newDatum;
}
} else if (position == (dataCount)){
//add the data to the end
add(datum);
} else {
//else out of bounds error
error = INDEX_OUT_OF_BOUNDS;
}
return *this;
}
//blob specific setter
OSCMessage& set(int position, uint8_t * blob, int length){
if (position < dataCount){
//replace the OSCData with a new one
OSCData * oldDatum = getOSCData(position);
//destroy the old one
delete oldDatum;
//make a new one
OSCData * newDatum = new OSCData(blob, length);
//test if there was an error
if (newDatum->error == ALLOCFAILED){
error = ALLOCFAILED;
} else {
//otherwise, put it in the data array
data[position] = newDatum;
}
} else if (position == (dataCount)){
//add the data to the end
add(blob, length);
} else {
//else out of bounds error
error = INDEX_OUT_OF_BOUNDS;
}
return *this;
}
OSCMessage& setAddress(const char *);
/*=============================================================================
GETTING DATA
getters take a position as an argument
=============================================================================*/
int32_t getInt(int);
osctime_t getTime(int);
float getFloat(int);
double getDouble(int);
bool getBoolean(int);
//return the copied string's length
int getString(int, char *);
//check that it won't overflow the passed buffer's size with a third argument
int getString(int, char *, int);
//offset and size can be defined in order to only query a part of the string
int getString(int, char *, int, int, int);
//returns the number of unsigned int8's copied into the buffer
int getBlob(int, uint8_t *);
//check that it won't overflow the passed buffer's size with a third argument
int getBlob(int, uint8_t *, int);
//offset and size can be defined in order to only query a part of the blob's content
int getBlob(int, uint8_t *, int, int, int);
//get pointer to blob
const uint8_t* getBlob(int);
// returns the length of blob
uint32_t getBlobLength(int position);
//returns the number of bytes of the data at that position
int getDataLength(int);
//returns the type at the position
char getType(int);
//put the address in the buffer
int getAddress(char * buffer, int offset = 0);
int getAddress(char * buffer, int offset, int len);
const char* getAddress();
// Find out address length so we can create a buffer
int getAddressLength(int offset = 0);
/*=============================================================================
TESTING DATA
testers take a position as an argument
=============================================================================*/
bool isInt(int);
bool isFloat(int);
bool isBlob(int);
bool isChar(int);
bool isString(int);
bool isDouble(int);
bool isBoolean(int);
bool isTime(int);
/*=============================================================================
PATTERN MATCHING
=============================================================================*/
//match the pattern against the address
//returns true only for a complete match
bool fullMatch( const char * pattern, int = 0);
//returns the number of characters matched in the address
int match( const char * pattern, int = 0);
//calls the function with the message as the arg if it was a full match
bool dispatch(const char * pattern, void (*callback)(OSCMessage &), int = 0);
//like dispatch, but allows for partial matches
//the address match offset is sent as an argument to the callback
//also room for an option address offset to allow for multiple nested routes
bool route(const char * pattern, void (*callback)(OSCMessage &, int), int = 0);
/*=============================================================================
SIZE
=============================================================================*/
//the number of data that the message contains
int size();
//computes the number of bytes the OSCMessage occupies if everything is 32-bit aligned
int bytes();
/*=============================================================================
TRANSMISSION
=============================================================================*/
//send the message
OSCMessage& send(Print &p);
//fill the message from a byte stream
OSCMessage& fill(uint8_t);
OSCMessage& fill(uint8_t *, int);
/*=============================================================================
ERROR
=============================================================================*/
bool hasError();
OSCErrorCode getError();
};
#endif