We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hello. Thank you very much for your previous answers.
I closed by mistake the previous thread.
So if i create a Drawble, which calls TwDraw() and add this drawable (using a geometry) to the scene graph, will it be ok ?
Do i have to create manually the shaders which will render the tweak bar ? Or does the TwDraw() takes care of it manually ?
thnx.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Hello. Thank you very much for your previous answers.
I closed by mistake the previous thread.
So if i create a Drawble, which calls TwDraw() and add this drawable (using a geometry) to the scene graph, will it be ok ?
Do i have to create manually the shaders which will render the tweak bar ?
Or does the TwDraw() takes care of it manually ?
thnx.
The text was updated successfully, but these errors were encountered: