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Yes, I tried to do this, but when I try to assign a key, nothing happens, the countdown is just displayed.
I should note that the gamepad has several modes, I managed to connect the gamepad in the "Switch" mode, but not in X-input mode (Xbox 360 mode).
Thus, the problem remains only for the X-input mode.
However, in Retroarch and Steamlink, both modes work fine.
Your controller is behaving as a keyboard, sending key presses. Does it have a mode that sends button presses?
I'm not fully up-to-date with the libinput work, but I think libinput looks for the LIBINPUT_DEVICE_CAP_KEYBOARD capability, and grabs the device, preventing joystick functionality. However, the Peripheral add-on sees a controller, so I doubt this is the case.
One solution may be configuring libinput capabilities of the controller.
Hi, I tried to use the gamepad via Bluetooth. But it seems that the buttons are not recognized.
When connected
nothing happens when I press buttons. The only button is shown in log is home(or guide) button
and when I turned the gamepad off:
my setup is
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