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session.go
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session.go
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// MIT License
//
// Copyright (c) 2016-2017 xtaci
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package smux
import (
"container/heap"
"encoding/binary"
"errors"
"io"
"net"
"runtime"
"sync"
"sync/atomic"
"time"
)
const (
defaultAcceptBacklog = 1024
maxShaperSize = 1024
openCloseTimeout = 30 * time.Second // Timeout for opening/closing streams
)
// CLASSID represents the class of a frame
type CLASSID int
const (
CLSCTRL CLASSID = iota // prioritized control signal
CLSDATA
)
// timeoutError representing timeouts for operations such as accept, read and write
//
// To better cooperate with the standard library, timeoutError should implement the standard library's `net.Error`.
//
// For example, using smux to implement net.Listener and work with http.Server, the keep-alive connection (*smux.Stream) will be unexpectedly closed.
// For more details, see https://github.com/xtaci/smux/pull/99.
type timeoutError struct{}
func (timeoutError) Error() string { return "timeout" }
func (timeoutError) Temporary() bool { return true }
func (timeoutError) Timeout() bool { return true }
var (
ErrInvalidProtocol = errors.New("invalid protocol")
ErrConsumed = errors.New("peer consumed more than sent")
ErrGoAway = errors.New("stream id overflows, should start a new connection")
ErrTimeout net.Error = &timeoutError{}
ErrWouldBlock = errors.New("operation would block on IO")
)
// writeRequest represents a request to write a frame
type writeRequest struct {
class CLASSID
frame Frame
seq uint32
result chan writeResult
}
// writeResult represents the result of a write request
type writeResult struct {
n int
err error
}
// Session defines a multiplexed connection for streams
type Session struct {
conn io.ReadWriteCloser
config *Config
nextStreamID uint32 // next stream identifier
nextStreamIDLock sync.Mutex
bucket int32 // token bucket
bucketNotify chan struct{} // used for waiting for tokens
streams map[uint32]*stream // all streams in this session
streamLock sync.Mutex // locks streams
die chan struct{} // flag session has died
dieOnce sync.Once
// socket error handling
socketReadError atomic.Value
socketWriteError atomic.Value
chSocketReadError chan struct{}
chSocketWriteError chan struct{}
socketReadErrorOnce sync.Once
socketWriteErrorOnce sync.Once
// smux protocol errors
protoError atomic.Value
chProtoError chan struct{}
protoErrorOnce sync.Once
chAccepts chan *stream
dataReady int32 // flag data has arrived
goAway int32 // flag id exhausted
deadline atomic.Value
requestID uint32 // Monotonic increasing write request ID
shaper chan writeRequest // a shaper for writing
writes chan writeRequest
}
func newSession(config *Config, conn io.ReadWriteCloser, client bool) *Session {
s := new(Session)
s.die = make(chan struct{})
s.conn = conn
s.config = config
s.streams = make(map[uint32]*stream)
s.chAccepts = make(chan *stream, defaultAcceptBacklog)
s.bucket = int32(config.MaxReceiveBuffer)
s.bucketNotify = make(chan struct{}, 1)
s.shaper = make(chan writeRequest)
s.writes = make(chan writeRequest)
s.chSocketReadError = make(chan struct{})
s.chSocketWriteError = make(chan struct{})
s.chProtoError = make(chan struct{})
if client {
s.nextStreamID = 1
} else {
s.nextStreamID = 0
}
go s.shaperLoop()
go s.recvLoop()
go s.sendLoop()
if !config.KeepAliveDisabled {
go s.keepalive()
}
return s
}
// OpenStream is used to create a new stream
func (s *Session) OpenStream() (*Stream, error) {
if s.IsClosed() {
return nil, io.ErrClosedPipe
}
// generate stream id
s.nextStreamIDLock.Lock()
if s.goAway > 0 {
s.nextStreamIDLock.Unlock()
return nil, ErrGoAway
}
s.nextStreamID += 2
sid := s.nextStreamID
if sid == sid%2 { // stream-id overflows
s.goAway = 1
s.nextStreamIDLock.Unlock()
return nil, ErrGoAway
}
s.nextStreamIDLock.Unlock()
stream := newStream(sid, s.config.MaxFrameSize, s)
if _, err := s.writeControlFrame(newFrame(byte(s.config.Version), cmdSYN, sid)); err != nil {
return nil, err
}
s.streamLock.Lock()
defer s.streamLock.Unlock()
select {
case <-s.chSocketReadError:
return nil, s.socketReadError.Load().(error)
case <-s.chSocketWriteError:
return nil, s.socketWriteError.Load().(error)
case <-s.die:
return nil, io.ErrClosedPipe
default:
s.streams[sid] = stream
wrapper := &Stream{stream: stream}
runtime.SetFinalizer(wrapper, func(s *Stream) {
s.Close()
})
return wrapper, nil
}
}
// Open returns a generic ReadWriteCloser
func (s *Session) Open() (io.ReadWriteCloser, error) {
return s.OpenStream()
}
// AcceptStream is used to block until the next available stream
// is ready to be accepted.
func (s *Session) AcceptStream() (*Stream, error) {
var deadline <-chan time.Time
if d, ok := s.deadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(time.Until(d))
defer timer.Stop()
deadline = timer.C
}
select {
case stream := <-s.chAccepts:
wrapper := &Stream{stream: stream}
runtime.SetFinalizer(wrapper, func(s *Stream) {
s.Close()
})
return wrapper, nil
case <-deadline:
return nil, ErrTimeout
case <-s.chSocketReadError:
return nil, s.socketReadError.Load().(error)
case <-s.chProtoError:
return nil, s.protoError.Load().(error)
case <-s.die:
return nil, io.ErrClosedPipe
}
}
// Accept Returns a generic ReadWriteCloser instead of smux.Stream
func (s *Session) Accept() (io.ReadWriteCloser, error) {
return s.AcceptStream()
}
// Close is used to close the session and all streams.
func (s *Session) Close() error {
var once bool
s.dieOnce.Do(func() {
close(s.die)
once = true
})
if once {
s.streamLock.Lock()
for k := range s.streams {
s.streams[k].sessionClose()
}
s.streamLock.Unlock()
return s.conn.Close()
} else {
return io.ErrClosedPipe
}
}
// CloseChan can be used by someone who wants to be notified immediately when this
// session is closed
func (s *Session) CloseChan() <-chan struct{} {
return s.die
}
// notifyBucket notifies recvLoop that bucket is available
func (s *Session) notifyBucket() {
select {
case s.bucketNotify <- struct{}{}:
default:
}
}
func (s *Session) notifyReadError(err error) {
s.socketReadErrorOnce.Do(func() {
s.socketReadError.Store(err)
close(s.chSocketReadError)
})
}
func (s *Session) notifyWriteError(err error) {
s.socketWriteErrorOnce.Do(func() {
s.socketWriteError.Store(err)
close(s.chSocketWriteError)
})
}
func (s *Session) notifyProtoError(err error) {
s.protoErrorOnce.Do(func() {
s.protoError.Store(err)
close(s.chProtoError)
})
}
// IsClosed does a safe check to see if we have shutdown
func (s *Session) IsClosed() bool {
select {
case <-s.die:
return true
default:
return false
}
}
// NumStreams returns the number of currently open streams
func (s *Session) NumStreams() int {
if s.IsClosed() {
return 0
}
s.streamLock.Lock()
defer s.streamLock.Unlock()
return len(s.streams)
}
// SetDeadline sets a deadline used by Accept* calls.
// A zero time value disables the deadline.
func (s *Session) SetDeadline(t time.Time) error {
s.deadline.Store(t)
return nil
}
// LocalAddr satisfies net.Conn interface
func (s *Session) LocalAddr() net.Addr {
if ts, ok := s.conn.(interface {
LocalAddr() net.Addr
}); ok {
return ts.LocalAddr()
}
return nil
}
// RemoteAddr satisfies net.Conn interface
func (s *Session) RemoteAddr() net.Addr {
if ts, ok := s.conn.(interface {
RemoteAddr() net.Addr
}); ok {
return ts.RemoteAddr()
}
return nil
}
// notify the session that a stream has closed
func (s *Session) streamClosed(sid uint32) {
s.streamLock.Lock()
if n := s.streams[sid].recycleTokens(); n > 0 { // return remaining tokens to the bucket
if atomic.AddInt32(&s.bucket, int32(n)) > 0 {
s.notifyBucket()
}
}
delete(s.streams, sid)
s.streamLock.Unlock()
}
// returnTokens is called by stream to return token after read
func (s *Session) returnTokens(n int) {
if atomic.AddInt32(&s.bucket, int32(n)) > 0 {
s.notifyBucket()
}
}
// recvLoop keeps on reading from underlying connection if tokens are available
func (s *Session) recvLoop() {
var hdr rawHeader
var updHdr updHeader
for {
for atomic.LoadInt32(&s.bucket) <= 0 && !s.IsClosed() {
select {
case <-s.bucketNotify:
case <-s.die:
return
}
}
// read header first
if _, err := io.ReadFull(s.conn, hdr[:]); err == nil {
atomic.StoreInt32(&s.dataReady, 1)
if hdr.Version() != byte(s.config.Version) {
s.notifyProtoError(ErrInvalidProtocol)
return
}
sid := hdr.StreamID()
switch hdr.Cmd() {
case cmdNOP:
case cmdSYN: // stream opening
s.streamLock.Lock()
if _, ok := s.streams[sid]; !ok {
stream := newStream(sid, s.config.MaxFrameSize, s)
s.streams[sid] = stream
select {
case s.chAccepts <- stream:
case <-s.die:
}
}
s.streamLock.Unlock()
case cmdFIN: // stream closing
s.streamLock.Lock()
if stream, ok := s.streams[sid]; ok {
stream.fin()
stream.notifyReadEvent()
}
s.streamLock.Unlock()
case cmdPSH: // data frame
if hdr.Length() > 0 {
newbuf := defaultAllocator.Get(int(hdr.Length()))
if written, err := io.ReadFull(s.conn, newbuf); err == nil {
s.streamLock.Lock()
if stream, ok := s.streams[sid]; ok {
stream.pushBytes(newbuf)
// a stream used some token
atomic.AddInt32(&s.bucket, -int32(written))
stream.notifyReadEvent()
} else {
// data directed to a missing/closed stream, recycle the buffer immediately.
defaultAllocator.Put(newbuf)
}
s.streamLock.Unlock()
} else {
s.notifyReadError(err)
return
}
}
case cmdUPD: // a window update signal
if _, err := io.ReadFull(s.conn, updHdr[:]); err == nil {
s.streamLock.Lock()
if stream, ok := s.streams[sid]; ok {
stream.update(updHdr.Consumed(), updHdr.Window())
}
s.streamLock.Unlock()
} else {
s.notifyReadError(err)
return
}
default:
s.notifyProtoError(ErrInvalidProtocol)
return
}
} else {
s.notifyReadError(err)
return
}
}
}
// keepalive sends NOP frame to peer to keep the connection alive, and detect dead peers
func (s *Session) keepalive() {
tickerPing := time.NewTicker(s.config.KeepAliveInterval)
tickerTimeout := time.NewTicker(s.config.KeepAliveTimeout)
defer tickerPing.Stop()
defer tickerTimeout.Stop()
for {
select {
case <-tickerPing.C:
s.writeFrameInternal(newFrame(byte(s.config.Version), cmdNOP, 0), tickerPing.C, CLSCTRL)
s.notifyBucket() // force a signal to the recvLoop
case <-tickerTimeout.C:
if !atomic.CompareAndSwapInt32(&s.dataReady, 1, 0) {
// recvLoop may block while bucket is 0, in this case,
// session should not be closed.
if atomic.LoadInt32(&s.bucket) > 0 {
s.Close()
return
}
}
case <-s.die:
return
}
}
}
// shaperLoop implements a priority queue for write requests,
// some control messages are prioritized over data messages
func (s *Session) shaperLoop() {
var reqs shaperHeap
var next writeRequest
var chWrite chan writeRequest
var chShaper chan writeRequest
for {
// chWrite is not available until it has packet to send
if len(reqs) > 0 {
chWrite = s.writes
next = heap.Pop(&reqs).(writeRequest)
} else {
chWrite = nil
}
// control heap size, chShaper is not available until packets are less than maximum allowed
if len(reqs) >= maxShaperSize {
chShaper = nil
} else {
chShaper = s.shaper
}
// assertion on non nil
if chShaper == nil && chWrite == nil {
panic("both channel are nil")
}
select {
case <-s.die:
return
case r := <-chShaper:
if chWrite != nil { // next is valid, reshape
heap.Push(&reqs, next)
}
heap.Push(&reqs, r)
case chWrite <- next:
}
}
}
// sendLoop sends frames to the underlying connection
func (s *Session) sendLoop() {
var buf []byte
var n int
var err error
var vec [][]byte // vector for writeBuffers
bw, ok := s.conn.(interface {
WriteBuffers(v [][]byte) (n int, err error)
})
if ok {
buf = make([]byte, headerSize)
vec = make([][]byte, 2)
} else {
buf = make([]byte, (1<<16)+headerSize)
}
for {
select {
case <-s.die:
return
case request := <-s.writes:
buf[0] = request.frame.ver
buf[1] = request.frame.cmd
binary.LittleEndian.PutUint16(buf[2:], uint16(len(request.frame.data)))
binary.LittleEndian.PutUint32(buf[4:], request.frame.sid)
// support for scatter-gather I/O
if len(vec) > 0 {
vec[0] = buf[:headerSize]
vec[1] = request.frame.data
n, err = bw.WriteBuffers(vec)
} else {
copy(buf[headerSize:], request.frame.data)
n, err = s.conn.Write(buf[:headerSize+len(request.frame.data)])
}
n -= headerSize
if n < 0 {
n = 0
}
result := writeResult{
n: n,
err: err,
}
request.result <- result
close(request.result)
// store conn error
if err != nil {
s.notifyWriteError(err)
return
}
}
}
}
// writeControlFrame writes the control frame to the underlying connection
// and returns the number of bytes written if successful
func (s *Session) writeControlFrame(f Frame) (n int, err error) {
timer := time.NewTimer(openCloseTimeout)
defer timer.Stop()
return s.writeFrameInternal(f, timer.C, CLSCTRL)
}
// internal writeFrame version to support deadline used in keepalive
func (s *Session) writeFrameInternal(f Frame, deadline <-chan time.Time, class CLASSID) (int, error) {
req := writeRequest{
class: class,
frame: f,
seq: atomic.AddUint32(&s.requestID, 1),
result: make(chan writeResult, 1),
}
select {
case s.shaper <- req:
case <-s.die:
return 0, io.ErrClosedPipe
case <-s.chSocketWriteError:
return 0, s.socketWriteError.Load().(error)
case <-deadline:
return 0, ErrTimeout
}
select {
case result := <-req.result:
return result.n, result.err
case <-s.die:
return 0, io.ErrClosedPipe
case <-s.chSocketWriteError:
return 0, s.socketWriteError.Load().(error)
case <-deadline:
return 0, ErrTimeout
}
}