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Inventory input suggestion #12

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SmollestBug opened this issue Aug 19, 2023 · 0 comments
Open

Inventory input suggestion #12

SmollestBug opened this issue Aug 19, 2023 · 0 comments

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@SmollestBug
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Fiddling around with the inventory is pretty fun at current, though I suggest a couple things for consistency and usability sake;

  • Keep B reserved as the universal 'exit menu' button, like Esc on keyboard. So you don't have to press the same inventory button to exit, which is more convenient if 1 is the default.
  • The split stack functionality can just be handled by Z instead.
  • The possible place one item at a time functionality could also be handled by Z when an item stack is selected.
  • The possible shift click functionality could be handled by C
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