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Currently since we allocate a new byte array for every ByteBuffer dequeue we make, it may not be very efficient for high loaded server since it will increase gc by a lot.
Alternatively, a custom byte array pool can be implemented to handle this for performance reasons so that we do less allocations
The text was updated successfully, but these errors were encountered:
Currently since we allocate a new byte array for every ByteBuffer dequeue we make, it may not be very efficient for high loaded server since it will increase gc by a lot.
Alternatively, a custom byte array pool can be implemented to handle this for performance reasons so that we do less allocations
The text was updated successfully, but these errors were encountered: