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BossConfig.json
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{
"AutoStartEnabled": true, //Start when first player joins (i.e., player count moves from 0 to 1)
"ContinuousBoss": true, //Start another boss fight as soon as the preceding one finishes
"MessageInterval": 10, //Time (in seconds) between messages being sent
"EnableDayTimerText": true, //Allow messages to be sent during the day
"DayTimerText": [ //Day time countdown messages in the order they'll be said (top to bottom)
"[Day] Initial message",
"[Day] Secondary message",
"[Day] Third message",
"[Day] Etc",
"[Day] Bosses spawning"
],
"DayTimerFinished": "Boss battle complete.", //Text sent when the battle finishes
"EnableNightTimerText": true, //See EnableDayTimerText; it's the same, but for night.
"NightTimerText": [ //See DayTimerText; it's the same, but for night.
"[Night] Initial message",
"[Night] Secondary message",
"[Night] Third message",
"[Night] Etc",
"[Night] Bosses spawning"
],
"NightTimerFinished": "Boss battle complete.",
"EnableSpecialTimerText": false,
"SpecialTimerText": [
"[Special] Initial message",
"[Special] Secondary message",
"[Special] Third message",
"[Special] Etc",
"[Special] Bosses spawning"
],
"SpecialTimerFinished": "Boss battle complete.",
"AnnounceMinions": false, //Send a message when minions are spawned (not yet implemented)
"MinionsSpawnTimer": [ //Min-max values (in seconds) between minion spawns. The actual spawn time is chosen randomly each spawn and
10, //Falls somewhere inbetween the two numbers
30
],
"BossArenas": { //List of boss arenas where bosses will spawn. Syntax is "region name": bool. The region must exist
"boss1": true
},
"BossToggles": { //Which boss timers you want to run. Day lets bosses spawn during day, night during night, special during moons, invasions, etc
"day": true,
"night": true,
"special": false
},
"MinionToggles": { //See BossToggles; it's the same, but for minions. (not yet implemented)
"day": false,
"night": false,
"special": false
},
"DayBosses": { //List of bosses that will be spawned during the day. Syntax is "name of boss group": { "id": numberToSpawn, "id": numberToSpawn }
"test": {
"1": 10,
"22": 10
}
},
"NightBosses": { //See DayBosses; it's the same, but for night.
"nighttest": {
"3": 10,
"5": 10
}
},
"SpecialBosses": {} //This is what it will look like if you let it generate a blank config. Just follow the format above
}