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MLCustomTableRowView.m
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MLCustomTableRowView.m
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/*
Copyright (c) 2013 Max Lungarella <[email protected]>
Created on 24/08/2013.
This file is part of AmiKo for OSX.
AmiKo for OSX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
------------------------------------------------------------------------ */
#import "MLCustomTableRowView.h"
#import "MLColors.h"
@implementation MLCustomTableRowView
@synthesize rowIndex = _rowIndex;
@synthesize color;
@synthesize radius;
/*
In case you generate the view manually
*/
- (id) initWithFrame:(NSRect)frame
{
self = [super initWithFrame:frame];
if (self) {
color = [NSColor selectBlue];
radius = 0;
}
return self;
}
- (void) setEmphasized:(BOOL)emphasized
{
// This avoids an "emphasized" font when row/cell is selected in a source list that has first responder status.
}
- (void) drawSelectionInRect:(NSRect)dirtyRect
{
// Check the selectionHighlightStyle, in case it was set to None
if (self.selectionHighlightStyle != NSTableViewSelectionHighlightStyleNone) {
// We want a hard-crisp stroke, and stroking 1 pixel will border half on one side and half on another, so we offset by the 0.5 to handle this
/*
NSRect selectionRect = NSInsetRect(self.bounds, 5.5, 5.5);
[[NSColor colorWithCalibratedWhite:.72 alpha:1.0] setStroke];
[[NSColor colorWithCalibratedWhite:.82 alpha:1.0] setFill];
NSBezierPath *selectionPath = [NSBezierPath bezierPathWithRoundedRect:selectionRect xRadius:10 yRadius:10];
[selectionPath fill];
[selectionPath stroke];
*/
NSRect selectionRect = NSInsetRect(self.bounds, 0.0, 0.0);
// Define gradient colors
NSColor* gradientStartColor = color;
NSColor* gradientEndColor = color;
// Gradient Declarations
NSGradient* gradient = [[NSGradient alloc] initWithStartingColor:gradientStartColor endingColor:gradientEndColor];
// Rounded Rectangle Drawing
NSBezierPath *roundedRectanglePath = [NSBezierPath bezierPathWithRoundedRect:selectionRect xRadius:radius yRadius:radius];
[gradient drawInBezierPath:roundedRectanglePath angle:90];
}
}
@end