Releases: 10Dozen/dzn_dynai
Releases · 10Dozen/dzn_dynai
dzn DynAI 1.0
Added:
- Ability to define specific vehicle positions by synchronizing zone's GameLogic with Location - Outpost objects
- Zeus Compatibility ('T' key over Zeus interface)
- Vehicle Behavior: Frontal/Full frontal hold
- Cache: Remove cached groups on death of non-cached members
Tweaked:
- Infantry Indoor behavior
- Vehicle crew reveals nearby units for accurate driving
- Rating added to spawned units to avoid friendly fire
dzn DynAI 0.7
Added:
- Mission Parametes: Group amount multiplier
- Ability to define zone's keypoints by synchronizing zone's GameLogic with Location - Area objects
- Vehicle behavior: Vehicle Advance, Road Patrol, Road Hold
- Group Response System: Ability to alert all zone's groups on reinforcement request
- Group Response System: More than 1 group can provide reinforcement
- Unit/Vehicle behavior: Waypoint timeouts
Tweaked:
- Group Response requests conditions (hostiles and casualties)
- Default skill type changed to Complex skill
Updated:
- dzn Gear v2.3
- dzn CommonFunctions v0.7
dzn DynAI 0.6
dynai-0.6 Update dzn_dynai_init.sqf