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1oom-v1.11 | ||
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This release is almost completely identical to v1.10.6: | ||
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- lbxview: Fixed window update | ||
- All 4 pages of the video buffer are now allocated as a solid piece of memory | ||
similar to the original, but this version has no padding, which may lead to | ||
rare, subtle graphic artifacts (will be fixed in future releases) | ||
- Reverted one cumbersome fix related to video buffer overflow | ||
- Some hidden AI fixes moved to Classic+ AI | ||
- The Git tree has been cleaned and refined to make future changes easier | ||
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1oom-v1.10.6 | ||
------------ | ||
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- Fixed a critical issue in Classic+ AI | ||
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1oom-v1.10.5 | ||
------------ | ||
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- Planets UI: Added max population column as in 1.7.6 | ||
- AI: 4th colony curse fix is now a separate rule | ||
- AI: Doom stack fix is now a separate rule and disabled by default | ||
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1oom-v1.10.4 | ||
------------ | ||
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This release adds the ability to change sliders for all colonies | ||
at once in one click: | ||
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- Added dialog box code | ||
- Holding the Ctrl key while locking a colony slider allows you to lock sliders | ||
for all colonies at once | ||
- Holding the Alt or Ctrl key while clicking on the frame with the slider value | ||
text allows you to adjust sliders for all colonies at once | ||
- Most smart slider manipulations now depend on the slider_respects_locks rule, | ||
with the exception of the new technologies UI | ||
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1oom-v1.10.3 | ||
------------ | ||
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This release is a general cleanup and improvement to the | ||
game_update_eco_on_waste code: | ||
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- The old implementation of waste_adjust_fix has been replaced | ||
with a simpler and clearer one, based on the original code | ||
- Added slider_respects_locks rule, which prevents the functions | ||
above from changing locked sliders | ||
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The changes above are in preparation for the introduction of | ||
more extensive game controls. Bug reports are welcome. | ||
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1oom-v1.10.2 | ||
------------ | ||
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- Added challenge mode (special difficulty map) | ||
- Improved distance indicator | ||
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1oom-v1.10.1 | ||
------------ | ||
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- Pressing g on the battlefield screen shows the grid | ||
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1oom-v1.10.0 | ||
------------ | ||
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This release is the second interim release since v1.8.1, the goal | ||
of which is to clean the code as much as possible from additions | ||
that cause a large number of errors or are outdated. | ||
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List of positive changes: | ||
- the RNG is non-deterministic by default | ||
- implemented Improved Robotic Controls behavior close to OSG | ||
- F4/F5 now cycles through enemy fleets, like in v1.7.6 | ||
- Eco slider can show "MAX", like in v1.7.6 | ||
- the map on the Map screen is now clickable | ||
- added several vanilla rules that were "fixed" in v1.0 | ||
- more hidden rules from v1.0 have been added to the menu | ||
- some smart features have been added/moved to cheats | ||
- simplified implementation of the message filter | ||
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List of removed features after f1.8.1: | ||
- governor | ||
- extra menu (bottom-left corner) | ||
- (Ctrl-)1-9 to tag/recall planet | ||
- screenshot | ||
- Game screen options overhaul | ||
- X11 HW (unfinished) | ||
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Many simple changes of the same type or rollbacks of erroneous | ||
changes have been grouped to simplify work with the history. | ||
Some fixes have been confirmed by reverse engineering and are now | ||
explicitly marked as 1oom typo fixes. | ||
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Bug reports and suggestions are welcome. | ||
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1oom-v1.9 | ||
--------- | ||
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This release by default uses the original rules of the game as much | ||
as 1oom v1.0 allowed and even better. | ||
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Summary: | ||
- Fixed several cosmetic differences | ||
- Fixed broken rebellions | ||
- Rules settings menu options have been improved | ||
- The bug that causes AI to build an obscenely large fleet is now | ||
a separate rule | ||
- Added a few minor interface features | ||
- Removed several minor 1oom interface features that were outdated, | ||
conflicted, or interfered with the development of the project | ||
- A significant amount of useless 1oom code has been removed | ||
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Bug reports are welcome. | ||
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1oom-f1.8.1 | ||
----------- | ||
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This release is special. For the first time since the release of v1.0, | ||
a large number of corrections have been verified with the original. | ||
In addition, some fundamental new improvements have been made. | ||
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Summary: | ||
- Classic AI is now competitive and selected by default | ||
- Restored vanilla Tutor map | ||
- Random number generator changed to vanilla | ||
- Fixed the chances of rich/poor planets when creating a galaxy | ||
- Fixed autoretreat behavior | ||
- The vanilla copy protection dialog has been restored | ||
- Added optional fix for scanners on ships | ||
- Fixed numerous visual differences from vanilla | ||
- Fixed several minor bugs | ||
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The main goal of the project is now explicitly stated on the main page. | ||
Bug reports are welcome. | ||
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1oom-fork-v1.8.0 | ||
---------------- | ||
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Disclaimer: | ||
This release is an interim release. | ||
I'm posting this to give people the opportunity to enjoy a relatively | ||
high quality build that still contains many bugs inherited from v1.0. | ||
Previous 1oom-fork versions are now considered defective. | ||
It is recommended to close the old version of 1oom-fork and delete | ||
config file if you want to run this version. | ||
Saved games from an older version of 1oom-fork may not work or refuse to load | ||
if you try them from this version. | ||
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This (v1.8.0) version of fork does not change save game format compared to the | ||
point when it's forked from Tapani-fork (9b9cf63...) | ||
This version of fork is based on reworked version of Tapani-fork mixed with | ||
reworked and filtered version of 1oom-fork-v1.7.6 (1oom-v1.0-rev-5) | ||
The commit history is now can be used as detailed changelog | ||
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Summary: | ||
- most of the 1oom-fork commits were rewritten from scratch with improvements | ||
- removed or rewrote most of the later commits from the Tapani branch, | ||
with special attention to those that added bugs or problems for developers | ||
- it is now possible to use absolute mouse in DOSBox on Andriod by enabling | ||
absolute mouse in both the game and DOSBox configurations | ||
- most rule bug fixes is enabled and can only be disabled via PBX | ||
- added UI Presets | ||
This is not a complete list of changes | ||
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Bug reports are welcome | ||
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1oom-fork-v1.7.6 | ||
---------------- | ||
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The list of changes for this version of the fork is irrelevant, since | ||
subsequent versions reject or modify most of the changes in order to | ||
improve the quality of the project and its compliance with the original. |
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