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添加项目文件。
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NeverGiveUpChange committed Nov 2, 2017
1 parent a4e2031 commit a1b84fa
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20 changes: 20 additions & 0 deletions Quartz.Net_EFModel/App.Config
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->
<section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
</configSections>
<connectionStrings>
<add name="QuartzManagerEntities" connectionString="metadata=res://*/QuartzModel.csdl|res://*/QuartzModel.ssdl|res://*/QuartzModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;data source=.;initial catalog=QuartzManager;user id=sa;password=123456;MultipleActiveResultSets=True;App=EntityFramework&quot;" providerName="System.Data.EntityClient" />
</connectionStrings>
<entityFramework>
<defaultConnectionFactory type="System.Data.Entity.Infrastructure.LocalDbConnectionFactory, EntityFramework">
<parameters>
<parameter value="mssqllocaldb" />
</parameters>
</defaultConnectionFactory>
<providers>
<provider invariantName="System.Data.SqlClient" type="System.Data.Entity.SqlServer.SqlProviderServices, EntityFramework.SqlServer" />
</providers>
</entityFramework>
</configuration>
36 changes: 36 additions & 0 deletions Quartz.Net_EFModel/Customer_JobInfo.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class Customer_JobInfo
{
public int Id { get; set; }
public string JobGroupName { get; set; }
public string JobName { get; set; }
public string TriggerName { get; set; }
public string Cron { get; set; }
public int TriggerState { get; set; }
public System.DateTime JobStartTime { get; set; }
public Nullable<System.DateTime> EndTime { get; set; }
public Nullable<System.DateTime> PreTime { get; set; }
public Nullable<System.DateTime> NextTime { get; set; }
public string Description { get; set; }
public System.DateTime CreateTime { get; set; }
public string TriggerGroupName { get; set; }
public string DLLName { get; set; }
public string FullJobName { get; set; }
public bool Deleted { get; set; }
public string Exception { get; set; }
public string RequestUrl { get; set; }
}
}
36 changes: 36 additions & 0 deletions Quartz.Net_EFModel/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("Quartz.Net_EFModel")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Quartz.Net_EFModel")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]

// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("af2a8fd6-0625-42a8-b1ce-4c3590336e4a")]

// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
22 changes: 22 additions & 0 deletions Quartz.Net_EFModel/QRTZ_BLOB_TRIGGERS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_BLOB_TRIGGERS
{
public string SCHED_NAME { get; set; }
public string TRIGGER_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
public byte[] BLOB_DATA { get; set; }
}
}
21 changes: 21 additions & 0 deletions Quartz.Net_EFModel/QRTZ_CALENDARS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_CALENDARS
{
public string SCHED_NAME { get; set; }
public string CALENDAR_NAME { get; set; }
public byte[] CALENDAR { get; set; }
}
}
25 changes: 25 additions & 0 deletions Quartz.Net_EFModel/QRTZ_CRON_TRIGGERS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_CRON_TRIGGERS
{
public string SCHED_NAME { get; set; }
public string TRIGGER_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
public string CRON_EXPRESSION { get; set; }
public string TIME_ZONE_ID { get; set; }

public virtual QRTZ_TRIGGERS QRTZ_TRIGGERS { get; set; }
}
}
31 changes: 31 additions & 0 deletions Quartz.Net_EFModel/QRTZ_FIRED_TRIGGERS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_FIRED_TRIGGERS
{
public string SCHED_NAME { get; set; }
public string ENTRY_ID { get; set; }
public string TRIGGER_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
public string INSTANCE_NAME { get; set; }
public long FIRED_TIME { get; set; }
public long SCHED_TIME { get; set; }
public int PRIORITY { get; set; }
public string STATE { get; set; }
public string JOB_NAME { get; set; }
public string JOB_GROUP { get; set; }
public Nullable<bool> IS_NONCONCURRENT { get; set; }
public Nullable<bool> REQUESTS_RECOVERY { get; set; }
}
}
37 changes: 37 additions & 0 deletions Quartz.Net_EFModel/QRTZ_JOB_DETAILS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_JOB_DETAILS
{
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2214:DoNotCallOverridableMethodsInConstructors")]
public QRTZ_JOB_DETAILS()
{
this.QRTZ_TRIGGERS = new HashSet<QRTZ_TRIGGERS>();
}

public string SCHED_NAME { get; set; }
public string JOB_NAME { get; set; }
public string JOB_GROUP { get; set; }
public string DESCRIPTION { get; set; }
public string JOB_CLASS_NAME { get; set; }
public bool IS_DURABLE { get; set; }
public bool IS_NONCONCURRENT { get; set; }
public bool IS_UPDATE_DATA { get; set; }
public bool REQUESTS_RECOVERY { get; set; }
public byte[] JOB_DATA { get; set; }

[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly")]
public virtual ICollection<QRTZ_TRIGGERS> QRTZ_TRIGGERS { get; set; }
}
}
20 changes: 20 additions & 0 deletions Quartz.Net_EFModel/QRTZ_LOCKS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_LOCKS
{
public string SCHED_NAME { get; set; }
public string LOCK_NAME { get; set; }
}
}
20 changes: 20 additions & 0 deletions Quartz.Net_EFModel/QRTZ_PAUSED_TRIGGER_GRPS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_PAUSED_TRIGGER_GRPS
{
public string SCHED_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
}
}
22 changes: 22 additions & 0 deletions Quartz.Net_EFModel/QRTZ_SCHEDULER_STATE.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_SCHEDULER_STATE
{
public string SCHED_NAME { get; set; }
public string INSTANCE_NAME { get; set; }
public long LAST_CHECKIN_TIME { get; set; }
public long CHECKIN_INTERVAL { get; set; }
}
}
26 changes: 26 additions & 0 deletions Quartz.Net_EFModel/QRTZ_SIMPLE_TRIGGERS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_SIMPLE_TRIGGERS
{
public string SCHED_NAME { get; set; }
public string TRIGGER_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
public int REPEAT_COUNT { get; set; }
public long REPEAT_INTERVAL { get; set; }
public int TIMES_TRIGGERED { get; set; }

public virtual QRTZ_TRIGGERS QRTZ_TRIGGERS { get; set; }
}
}
34 changes: 34 additions & 0 deletions Quartz.Net_EFModel/QRTZ_SIMPROP_TRIGGERS.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Quartz.Net_EFModel
{
using System;
using System.Collections.Generic;

public partial class QRTZ_SIMPROP_TRIGGERS
{
public string SCHED_NAME { get; set; }
public string TRIGGER_NAME { get; set; }
public string TRIGGER_GROUP { get; set; }
public string STR_PROP_1 { get; set; }
public string STR_PROP_2 { get; set; }
public string STR_PROP_3 { get; set; }
public Nullable<int> INT_PROP_1 { get; set; }
public Nullable<int> INT_PROP_2 { get; set; }
public Nullable<long> LONG_PROP_1 { get; set; }
public Nullable<long> LONG_PROP_2 { get; set; }
public Nullable<decimal> DEC_PROP_1 { get; set; }
public Nullable<decimal> DEC_PROP_2 { get; set; }
public Nullable<bool> BOOL_PROP_1 { get; set; }
public Nullable<bool> BOOL_PROP_2 { get; set; }

public virtual QRTZ_TRIGGERS QRTZ_TRIGGERS { get; set; }
}
}
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