Ver 0.10.0-rc.1
Pre-release
Pre-release
What's New:
- Migrated to Bevy
0.14.0
. - Added
RenderChunkSort
. - prevent panic when loading a .TSX file with custom properties #27
- add a more explicit error message when trying to use primitive properties #29
- when a class or a class property is expected but not found, use its default value #30
- add a new 'TiledCustomTile' Component so we can assign custom properties directly to tiles without using an object #32
What's Fixed:
- Wrong stacking order for tiles that are rendered larger than the slot. #26
- Ldtk sprite flip is incorrect #25
- fix compilation with 'serializing' feature when 'algorithm' is not used #28
- Fix Tiled enum parsing, only worked with 'ShapeType' #33
- Tilemaps generated by wfc failed to render.
physics
feature is temporarily removed, as bevy_xpbd
has not published versions for bevy 0.14 yet.