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Release finalization
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 - Disable some debugging stuff
 - Disable VE Pulse
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48productions committed Jan 11, 2021
1 parent c8477c0 commit 51b2c14
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Showing 2 changed files with 5 additions and 4 deletions.
4 changes: 2 additions & 2 deletions 01_Main.ino
Original file line number Diff line number Diff line change
Expand Up @@ -156,11 +156,11 @@ void loop() {
}
}*/

Serial.print(curMillis);
/*Serial.print(curMillis);
Serial.print(" ");
Serial.print(lastHeartbeatFlipMs);
Serial.print(" ");
Serial.println(lastUpdateMillis);
Serial.println(lastUpdateMillis);*/

if (curMillis - lastHeartbeatFlipMs >= 500) { //500ms since the heartbeat LED toggled states, toggle it now!
heartbeatState = !heartbeatState;
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5 changes: 3 additions & 2 deletions 06_Visualizations.ino
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,8 @@ void visualizeFFTDebug() {
* Bass kicks produce faint dots that scroll to the edge of the strip
*/
void visualizePulse() {
short sectionSize[] = {0, 0, 0, 0, 0, 0}; //Size of each visualization section in pixels
visualizePunch(); //Not ready for release (will make this one not suck eventually I promise)
/*short sectionSize[] = {0, 0, 0, 0, 0, 0}; //Size of each visualization section in pixels
sectionSize[0] = getFFTSection(0) * PULSE_MAX_SIZE_BASS;
sectionSize[1] = getFFTSection(3) * PULSE_MAX_SIZE_HIGH;
for (int i = 2; i <= 5; i++) {
Expand Down Expand Up @@ -114,7 +115,7 @@ void visualizePulse() {
for (int i = 0; i <= sectionSize[light]; i++) {
leds[i + sectionOffset] = blend(curPaletteDim[1], curPalette[1], bassKickProgress);
}
}
}*/
}


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