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FF2 2.0 with the new syntax #442
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This is the complete pull request |
@@ -247,7 +248,7 @@ native FF2_GetClientDamage(client); | |||
* @param damage New damage dealt | |||
* @noreturn | |||
*/ | |||
native FF2_SetClientDamage(client, damage); | |||
native void FF2_SetClientDamage(int lient, int damage); |
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c
in int client
was eaten up here 👍
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Ops. Very nice
If there are no other corrections to be made, this will be merged soon! |
Preferably this is rebased on master first so that Travis passes. |
Everything is conveted: freak_fortress_2.sp, subplugins, include file and even the README.MD.
Already done