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Estom committed Apr 16, 2021
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4 changes: 4 additions & 0 deletions .gitignore
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*.exe
*.pyc
__pycache__
.vscode
21 changes: 21 additions & 0 deletions .vscode/c_cpp_properties.json
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{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/**"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "10.0.19041.0",
"compilerPath": "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29910/bin/Hostx64/x64/cl.exe",
"cStandard": "c17",
"cppStandard": "c++17",
"intelliSenseMode": "windows-msvc-x64"
}
],
"version": 4
}
30 changes: 30 additions & 0 deletions .vscode/launch.json
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{
// 使用 IntelliSense 了解相关属性。
// 悬停以查看现有属性的描述。
// 欲了解更多信息,请访问: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [

{
"name": "g++.exe - 生成和调试活动文件",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "D:\\mingw\\mingw64\\bin\\gdb.exe",
"setupCommands": [
{
"description": "为 gdb 启用整齐打印",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: g++.exe 生成活动文件"
}
]
}
79 changes: 79 additions & 0 deletions .vscode/settings.json
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{
"python.linting.pylintEnabled": true,
"python.linting.enabled": true,
"python.pythonPath": "C:\\Python\\python.exe",
"files.associations": {
"xstring": "cpp",
"deque": "cpp",
"initializer_list": "cpp",
"list": "cpp",
"vector": "cpp",
"xutility": "cpp",
"regex": "cpp",
"chrono": "cpp",
"iostream": "cpp",
"ostream": "cpp",
"iomanip": "cpp",
"algorithm": "cpp",
"atomic": "cpp",
"cctype": "cpp",
"cmath": "cpp",
"compare": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"exception": "cpp",
"resumable": "cpp",
"fstream": "cpp",
"functional": "cpp",
"future": "cpp",
"ios": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"iterator": "cpp",
"limits": "cpp",
"locale": "cpp",
"map": "cpp",
"memory": "cpp",
"mutex": "cpp",
"new": "cpp",
"numeric": "cpp",
"random": "cpp",
"ratio": "cpp",
"set": "cpp",
"sstream": "cpp",
"stack": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"string": "cpp",
"system_error": "cpp",
"thread": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"typeinfo": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"utility": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocbuf": "cpp",
"xlocinfo": "cpp",
"xlocmes": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xstddef": "cpp",
"xtr1common": "cpp",
"xtree": "cpp"
},
"git.ignoreLimitWarning": true
}
46 changes: 46 additions & 0 deletions .vscode/tasks.json
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{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: g++.exe 生成活动文件",
"command": "D:\\mingw\\mingw64\\bin\\g++.exe",
"args": [
"-g",
"${file}",
"-o",
"${fileDirname}\\${fileBasenameNoExtension}.exe"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"group": "build",
"detail": "调试器生成的任务。"
},
{
"type": "cppbuild",
"label": "C/C++: g++.exe 生成活动文件 ver(1)",
"command": "D:\\mingw\\mingw64\\bin\\g++.exe",
"args": [
"-g",
"${file}",
"-o",
"${fileDirname}\\${fileBasenameNoExtension}.exe"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "调试器生成的任务。"
}
],
"version": "2.0.0"
}
28 changes: 28 additions & 0 deletions Android/Activity.md
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**Activity** 是用户可以执行的单一任务。Activity
负责创建新的窗口供应用绘制和从系统中接收事件。Activity 是用 Java 编写的,扩展自
[Activity](https://classroom.udacity.com/courses/ud851/lessons/93affc67-3f0b-4f9b-b3a4-a7a26f241a86/concepts/developer.android.com/reference/android/app/Activity.html)

Activity 会创建**视图**来向用户显示信息,并使用户与 Activity 互动。视图是
Android UI 框架中的类。它们占据了屏幕上的方形区域,负责绘制并处理事件。Activity
通过读取 XML 布局文件确定要创建哪些视图(并放在何处)。正如 Dan 提到的,这些 XML
文件存储在标记为 **layouts****res 文件夹**内。

Activity
提供视图上的操作,UI类提供视图的展示格式,包括什么样的按钮,什么样的容器,什么样的文本框。

视图类型UI组件(具有互动性)、容器视图)容纳其他的UI组件或者视图。

视图的XML属性:

id,layout\_width,layout_height,layout_gravity,layout_margin,padding,

R 类

当你的应用被编译时,系统会生成
[R](http://developer.android.youdaxue.com/reference/android/R.html)
类。它会创建常量,使你能够动态地确定 res
文件夹的各种内容,包括布局。要了解详情,请参阅关于[资源](http://developer.android.youdaxue.com/guide/topics/resources/accessing-resources.html)的文档。

本质上是 Android 会读取你的 XML 文件并为你的布局文件中的每个标记生成 Java
对象。然后,你可以在 Java 代码中通过对 Java 对象调用方法修改这些对象。
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