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Because Wine appears to ignore override settings for .dll.so libraries, introduce a forwarding DLL that will always be identified as native. Fixes iXit#150
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# SPDX-License-Identifier: LGPL-2.1-or-later | ||
@ stdcall Direct3DShaderValidatorCreate9() d3d9-nine.Direct3DShaderValidatorCreate9 | ||
@ stdcall PSGPError() d3d9-nine.PSGPError | ||
@ stdcall PSGPSampleTexture() d3d9-nine.PSGPSampleTexture | ||
@ stdcall D3DPERF_BeginEvent(long wstr) d3d9-nine.D3DPERF_BeginEvent | ||
@ stdcall D3DPERF_EndEvent() d3d9-nine.D3DPERF_EndEvent | ||
@ stdcall D3DPERF_GetStatus() d3d9-nine.D3DPERF_GetStatus | ||
@ stdcall D3DPERF_QueryRepeatFrame() d3d9-nine.D3DPERF_QueryRepeatFrame | ||
@ stdcall D3DPERF_SetMarker(long wstr) d3d9-nine.D3DPERF_SetMarker | ||
@ stdcall D3DPERF_SetOptions(long) d3d9-nine.D3DPERF_SetOptions | ||
@ stdcall D3DPERF_SetRegion(long wstr) d3d9-nine.D3DPERF_SetRegion | ||
@ stdcall DebugSetLevel() d3d9-nine.DebugSetLevel | ||
@ stdcall DebugSetMute() d3d9-nine.DebugSetMute | ||
@ stdcall Direct3DCreate9(long) d3d9-nine.Direct3DCreate9 | ||
@ stdcall Direct3DCreate9Ex(long ptr) d3d9-nine.Direct3DCreate9Ex |
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