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P2P Tunnel ME Interface

Neeve edited this page Oct 6, 2023 · 3 revisions

P2P Tunnel - ME Interface Icon P2P Tunnel - ME Interface

An upgraded version of the Item Tunnel, which connects with ME Interfaces on its input sides, and any valid destination inventories on output sides.

Unlike its Item counterpart, which merges all inventories, the ME Interface Tunnels keep output inventories separate. This ensures that items specified by Encoded Patterns are supplied entirely to each individual inventory, without any distribution between different inventories.

By using Blocking Mode, you can make sure only one set of inputs is present per connected inventory. If a target inventory reports having items, the output Tunnel is skipped, mirroring the default ME Interface behavior.

This feature is particularly useful for parallel crafting, eliminating the need for duplicate Encoded Patterns and surrounding ME Interfaces with machines.

As of October 3, 2023 tunnels natively support AE2 Fluid Crafting Rework and allow delivering fluids both to and from connected ME Fluid/Dual Interfaces.

Pushing and Pulling

ME Interface Tunnels function similarly to Item/Fluid Tunnels in terms of standard I/O operations. They can both push into and pull from connected ME Interfaces at input locations, acting as both source and destination. Think of output Tunnels as ME Interface proxies.

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