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A clone of the famous JetPack Joyride game simulated in a 2-D environment built using OpenGL 3.0.

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AdityaJainPansari/JetPack_Joyride_OpenGL

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JETPACK-JOYRIDER-GAME

DEVELOPER

	ADITYA JAIN PANSARI

Running the game

* To run the game enter these command in the directory of the game:
	run	./graphics_asgn1 in build directory 

Rules

* You can use water ballons to kill enemies (fire-rays and dragons).
* There appears a green ring randomly and if you enter it , the player moves along the ring and is meanwhile protected from all enemies.
* Magnet appears randomly and pulls the player towards itself.
* A powerup in the form of Green triangle if taken provides shield for 10 seconds and player is meanwhile protected from all enemies.
* A powerup in the form of Golden hexagon if taken provides score+=100.

Point Scheme

* Coin Earned -> 10
* Kill Dragon -> 100
* Getting Golden Power-Up -> 100

Score Can Be Reduced by

* Boomerang
* Fire Rays
* Fire Beams

Player Can Be Killed by

* Dragon Bullets

Controls:

Moves Keyboard input
Move left <- key
Move right -> key
Jump up arrow key
Ballons F
Quit Esc
	SO NOW IT'S TIME TO PLAY!!
							GOOD LUCK

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A clone of the famous JetPack Joyride game simulated in a 2-D environment built using OpenGL 3.0.

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