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Micro module for mineflayer bot that interacts with server's chat auth

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AutoAuth

Minecraft bot auth in servers that don't use online-mode=true and require chat authentication. After extending bot will send auth data on /register and /login messages in chat and emit serverAuth event after that. Extends mineflayer.

You can find migration guide from 0.x to 1.x here

Install

As dependency

npm install mineflayer-auto-auth

Also make sure that mineflayer installed locally as well.

As development version

git clone https://github.com/G07cha/MineflayerAutoAuth
npm install
npm test

Usage

Simple example:

var mineflayer = require('mineflayer');
var AutoAuth = require('mineflayer-auto-auth')
var bot = mineflayer.createBot({
  plugins: [AutoAuth],
  AutoAuth: 'password'
});

bot.on('serverAuth', function() {
  // Here bot should be already authorized
});

Advanced usage(see API:

var mineflayer = require('mineflayer');
var AutoAuth = require('mineflayer-auto-auth')
var bot = mineflayer.createBot({
  plugins: [AutoAuth],
  AutoAuth: {
    logging: true,
    password: 'password',
    ignoreRepeat: true
  }
});

bot.on('serverAuth', function() {
  // Here bot should be already authorized
});

API

  • AutoAuth as string is shorthand for AutoAuth: { password: 'yourpassword' }

AutoAuth object

  • password(required)
  • logging(default: false) - additional logging for easier debug
  • ignoreRepeat(default: false) - ignore repeating login/register requests, by default will log about repeating
  • repeatCb(function) - callback called on request repeating

License

MIT © Konstantin Azizov

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