The ModCheck tool for Empire at War and Forces of Corruption allows mod makers to check their mods for errors, like missing text entries, references or corrupted models or map files.
The tool was originally developed by Mike Lankamp and is currently maintined by the contributers to the Alamo Engine Tools GitHub organisation.
- Operating System: Windows 7 or newer
- A functional installation of Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption
- Place the binary next to the mod's data folder.
- Run
./ModCheck.exe
with one of the following arguments from a command line:
/FOC
for Forces of Corruption mods
/EAW
for base game mods - Optionally add
>mod_check.log 2>&1
to write the report to a file (e.g../ModCheck.exe /FOC >mod_check.log 2>&1
)
- 2021-01-28 - Release 1.0.1: Legacy Release
- Fixes
- Updated to the latest Visual Studio 2019 and fixes any compiler errors.
- Updates the support for sub-directory resolving.
- Further Notes
- The tool is released as is. It builds under current Windows versions and can be used to validate the legacy versions of Empire at War and Forces of Corruption (Disc, gog.com, Origin).
- The Legacy release is not officially supported.
- Any changes to the legacy release will have to be community driven.
- Fixes