Bump HtmlAgilityPack from 1.11.62 to 1.11.67 #317
Annotations
12 warnings
Analyze
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, github/codeql-action/init@v2, github/codeql-action/autobuild@v2, github/codeql-action/analyze@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Analyze
CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/
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Analyze:
src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/ModServices/CompositeModNameResolverTest.cs#L17
Possible null reference return.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L40
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
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Analyze:
src/PetroGlyph.Games.EawFoc/test/GameServices/SteamWorkshopWebpageDownloaderTest.cs#L10
Support for 'async void' unit tests is being removed from xUnit.net v3. To simplify upgrading, convert the test to 'async Task' instead. (https://xunit.net/xunit.analyzers/rules/xUnit1048)
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Analyze:
src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
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Analyze:
sample/SampleApplication/Program.cs#L34
Converting null literal or possible null value to non-nullable type.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/ModServices/CompositeModNameResolverTest.cs#L17
Possible null reference return.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L40
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
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Analyze:
src/PetroGlyph.Games.EawFoc/test/GameServices/SteamWorkshopWebpageDownloaderTest.cs#L10
Support for 'async void' unit tests is being removed from xUnit.net v3. To simplify upgrading, convert the test to 'async Task' instead. (https://xunit.net/xunit.analyzers/rules/xUnit1048)
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