Releases: ArcanePlugins/LevelledMobs
Releases · ArcanePlugins/LevelledMobs
v4.2.0.1 b93
v4.2.0 b91
- Minecraft 1.21.4 support
- don't allow structures condition to be used on minecraft versions older than 1.20.4
- update various code to not utilize methods deprecated since 1.21.3
- fix issues with 3rd party plugins ignoring rules in certain situations
- the setting mob-process-delay will properly delay all mob processing instead of some
- remove legacy code around 3rd party plugin usage
- using invalid keys in rules.yml will now show an error and which rule it is in
- rules transforming-mobs-inherit-level and riding-passengers-match-vehicle-level have been removed from rules.yml since they don't do anything
- various event listener have configurable priority in settings.yml
- prevent duplicate custom drops and commands when a custom mob group is used
- pass player context if applicable to external PAPI calls when used in multiplier formulas
- new option in settings.yml ignore-mobs-with-no-player-context
- new debug type: PLAYER_CONTEXT
- very small potential performance improvements
- when debug is enabled, mob that haven't constructed a level yet show as no lvl instead of lvl 0
- the debug timer will no longer adds extra time
- updated to Kotlin 2.1
- gradle version to 8.11.1
- other build config changes
- item-nbt-api-plugin version to 2.14.0
- have PVM output-cap apply to min-range assignment in addition to max-range
- new rule (settings): invalid-placeholder-replacement. when used if a PAPI placeholder returns an empty string then this value is substituted
- fix issue on Folia servers when player count is over 10
v4.1.4.1 b78
- fix error relating to horses on Minecraft versions 1.20.1 - 1.20.4
- fix potential error related to generic_jump_strength
- fix error when an incomplete /lm spawner-egg command is used
- rename a few field descriptions when using /lm rules show-rule
v4.1.4 b75
- Minecraft 1.21.3 compatibility
- fix issue with chested animals losing all loot upon death
- fix folia error on startup with 1.21 version
- fix stacked multipliers not working
- change construct-level results to use floor calculation instead of rounding to nearest integer
- removed various useless roundings from spawn and y levelling strategies
- update checker now uses Hangar API instead of spigotmc. also the build numbers will be displayed when the checker is run among other update checker improvements
- use new Paper 1.21 APIs for enchantments and structures
- improve custom drops debug message when enchantments are used
v4.1.3 b68
- fix potential error when using 3rd party custom drops air cannot be serialized
- fix %location% populating with XXZ instead of XYZ
- have worldguard regions condition use a cache instead of calling WG API each time
- fix rare issue of not all rules getting applied to a mob in certain situations
- add support for custom drops extras using formulas
- update bstats to 3.1.0
- update PlaceHolderAPI to 2.11.6
- update item-nbt-api-plugin to 2.13.1
- fix player variable mod scale not working with values less than 1
- fix %rand% in construct-level actually generating a max number one less than specified
- fix player variable mod tiers not getting parsed correctly
- add internal placeholders %min-level% and %max-level%
- fix nbt-data not working on items
- update nbt-data methods to use the latest API functions which should be more performant
v4.1.1 b52
- minecraft 1.21.1 support
- potential fix for nametags not working after a while
- fix custom rules not parsing their names correctly
- fix overall-chance roles being reversed
- change to kotlin 2.0.10
- updated /lm debug show-queues command to show more information
- removed some unused legacy code
v4.1.2 b60
- fix chunk kill options not working as expected
- fix folia error on startup
- fix issue on folia causing extreme slowness
- commands /lm rules show-effective and /lm rules show-rule will no longer skip showing values if the value was false or 0
- merging values will no longer be skipped if they are false or 0 (applicable to using presets)
- implement workaround for the mob processing queue not processing mobs
- have player variable mod ignore mobs summoned with /lm summon command
- added placeholder %entity-health-rounded-up%
- added placeholder %entity-max-health-rounded-up%
- update gradle to 8.10
- change shadow version to 8.3.0
- fix issue when using Lib's Disguises causing the nametag to show {CustomName} or {DisplayName}
v4.1.0 b47
- new setting in settings.yml level-mobs-upon-spawn-max-players (replaces level-mobs-upon-spawn); default is 10
- new setting in settings.yml update-mobs-upon-nonplayer-damage-max-players; default is 5
- settings version incremented to 37
- new custom drops features: amount-formula, chance-formula, equipped-formula and overall-chance-formula. you can input formulas to determine the amount
- new debug type: CUSTOM_DROPS_FORMULA
- customdrops overall_chance renamed to overall-chance and overall_permission renamed to overall-permission
- customdrops.yml file version incremented to 12
- construct-level results are now rounded to integer rather than cast
- fixed a bug in custom drops when used with LM Items and sticks are used instead of the drops until a reload occurs
- code cleanup in custom drops logic
- fix error in folia if a run delay is used with a custom command
- apply nbt-data synchronously
- new placeholder: %entity-max-health-percent% with optional precision. example of 3 decimals: %entity-max-health-percent-3%
- fix construct-level random levelling getting populated into %weighted-random% instead of %random%
- when a PAPI variable is used in a nametag, pass the nearest player reference if present instead of null. it will only have a player reference if PVM is enabled
- overall-chance logic fixed (broken since 3.15.0)
- all debug messages that reference a mob will show it's corresponding level
- custom drops debug message improvements
- 2 plugins added to externalplugins.yml: gadgets-menu and my-pet
- fix mobs with a custom name with hex colors not showing the proper colors on the nametag (Paper servers only)
- removed custom enums that mimicked vanilla SpawnReason and DeathCause. This will ensure future minecraft compatibility without needing to update LM
- debug message improvements
- removed a unused debug type
- fix error running /lm debug show-pdc-keys on latest 1.21 builds
- when using item-drop-formula the result will use the floor math operation instead of rounding to nearest integer
- changed nametag manager logic to handle errors better
- new command: /lm debug view-queues
v4.0.6 b35
- relocated kotlin internally for better compatibility with other plugins that also use kotlin
- removed kotlin reflection
- fix many issues with strategy distance-from-origin
- fix potential exception relating to custom drops
- fix error running /lm debug show-pdc-keys if there are no keys to show
- add LevelledMobsSpawnReason TRIAL_SPAWNER
- add to deathcause enum: CAMPFIRE
- misc code changes to hopefully prevent errors
- fix typo in debug message
- update CommandAPI to 9.6.0-snapshot
v4.0.5 b29
- fix error on 1.19.4 servers
- fix Minecraft 1.21 error (4.0.4 regression)
- fix recipes that have been disable from getting enabled (CommandAPI issue)
- fix debug messages for MOB_GROUPS only showing up if CUSTOM_DROPS debug was also enabled
- fix external plugin detection not working for custom defined plugins
- fix dup issue if a mob picks up items and is killed
- add 2 definitions to externalplugins.yml
- add new option to externalplugins.yml: key-valuetype with default value of string
- added new debug option: /lm debug show-pdc-keys to get a detailed list of all PDC present on a mob
- update links in all config file headers
- added another custom rule to the default rules.yml
- small code tweaks