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Releases: ArcanePlugins/LevelledMobs

v4.2.0.1 b93

22 Dec 15:45
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  • fix errors with folia when it was built with mojangmap
  • don't show nbt-data is an invalid key for settings

v4.2.0 b91

16 Dec 17:53
aa517c0
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  • Minecraft 1.21.4 support
  • don't allow structures condition to be used on minecraft versions older than 1.20.4
  • update various code to not utilize methods deprecated since 1.21.3
  • fix issues with 3rd party plugins ignoring rules in certain situations
  • the setting mob-process-delay will properly delay all mob processing instead of some
  • remove legacy code around 3rd party plugin usage
  • using invalid keys in rules.yml will now show an error and which rule it is in
  • rules transforming-mobs-inherit-level and riding-passengers-match-vehicle-level have been removed from rules.yml since they don't do anything
  • various event listener have configurable priority in settings.yml
  • prevent duplicate custom drops and commands when a custom mob group is used
  • pass player context if applicable to external PAPI calls when used in multiplier formulas
  • new option in settings.yml ignore-mobs-with-no-player-context
  • new debug type: PLAYER_CONTEXT
  • very small potential performance improvements
  • when debug is enabled, mob that haven't constructed a level yet show as no lvl instead of lvl 0
  • the debug timer will no longer adds extra time
  • updated to Kotlin 2.1
  • gradle version to 8.11.1
  • other build config changes
  • item-nbt-api-plugin version to 2.14.0
  • have PVM output-cap apply to min-range assignment in addition to max-range
  • new rule (settings): invalid-placeholder-replacement. when used if a PAPI placeholder returns an empty string then this value is substituted
  • fix issue on Folia servers when player count is over 10

v4.1.4.1 b78

27 Nov 15:15
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  • fix error relating to horses on Minecraft versions 1.20.1 - 1.20.4
  • fix potential error related to generic_jump_strength
  • fix error when an incomplete /lm spawner-egg command is used
  • rename a few field descriptions when using /lm rules show-rule

v4.1.4 b75

08 Nov 21:04
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  • Minecraft 1.21.3 compatibility
  • fix issue with chested animals losing all loot upon death
  • fix folia error on startup with 1.21 version
  • fix stacked multipliers not working
  • change construct-level results to use floor calculation instead of rounding to nearest integer
  • removed various useless roundings from spawn and y levelling strategies
  • update checker now uses Hangar API instead of spigotmc. also the build numbers will be displayed when the checker is run among other update checker improvements
  • use new Paper 1.21 APIs for enchantments and structures
  • improve custom drops debug message when enchantments are used

v4.1.3 b68

01 Oct 19:41
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  • fix potential error when using 3rd party custom drops air cannot be serialized
  • fix %location% populating with XXZ instead of XYZ
  • have worldguard regions condition use a cache instead of calling WG API each time
  • fix rare issue of not all rules getting applied to a mob in certain situations
  • add support for custom drops extras using formulas
  • update bstats to 3.1.0
  • update PlaceHolderAPI to 2.11.6
  • update item-nbt-api-plugin to 2.13.1
  • fix player variable mod scale not working with values less than 1
  • fix %rand% in construct-level actually generating a max number one less than specified
  • fix player variable mod tiers not getting parsed correctly
  • add internal placeholders %min-level% and %max-level%
  • fix nbt-data not working on items
  • update nbt-data methods to use the latest API functions which should be more performant

v4.1.1 b52

10 Aug 15:53
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  • minecraft 1.21.1 support
  • potential fix for nametags not working after a while
  • fix custom rules not parsing their names correctly
  • fix overall-chance roles being reversed
  • change to kotlin 2.0.10
  • updated /lm debug show-queues command to show more information
  • removed some unused legacy code

v4.1.2 b60

06 Sep 17:54
79629c5
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  • fix chunk kill options not working as expected
  • fix folia error on startup
  • fix issue on folia causing extreme slowness
  • commands /lm rules show-effective and /lm rules show-rule will no longer skip showing values if the value was false or 0
  • merging values will no longer be skipped if they are false or 0 (applicable to using presets)
  • implement workaround for the mob processing queue not processing mobs
  • have player variable mod ignore mobs summoned with /lm summon command
  • added placeholder %entity-health-rounded-up%
  • added placeholder %entity-max-health-rounded-up%
  • update gradle to 8.10
  • change shadow version to 8.3.0
  • fix issue when using Lib's Disguises causing the nametag to show {CustomName} or {DisplayName}

v4.1.0 b47

26 Jul 16:50
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  • new setting in settings.yml level-mobs-upon-spawn-max-players (replaces level-mobs-upon-spawn); default is 10
  • new setting in settings.yml update-mobs-upon-nonplayer-damage-max-players; default is 5
  • settings version incremented to 37
  • new custom drops features: amount-formula, chance-formula, equipped-formula and overall-chance-formula. you can input formulas to determine the amount
  • new debug type: CUSTOM_DROPS_FORMULA
  • customdrops overall_chance renamed to overall-chance and overall_permission renamed to overall-permission
  • customdrops.yml file version incremented to 12
  • construct-level results are now rounded to integer rather than cast
  • fixed a bug in custom drops when used with LM Items and sticks are used instead of the drops until a reload occurs
  • code cleanup in custom drops logic
  • fix error in folia if a run delay is used with a custom command
  • apply nbt-data synchronously
  • new placeholder: %entity-max-health-percent% with optional precision. example of 3 decimals: %entity-max-health-percent-3%
  • fix construct-level random levelling getting populated into %weighted-random% instead of %random%
  • when a PAPI variable is used in a nametag, pass the nearest player reference if present instead of null. it will only have a player reference if PVM is enabled
  • overall-chance logic fixed (broken since 3.15.0)
  • all debug messages that reference a mob will show it's corresponding level
  • custom drops debug message improvements
  • 2 plugins added to externalplugins.yml: gadgets-menu and my-pet
  • fix mobs with a custom name with hex colors not showing the proper colors on the nametag (Paper servers only)
  • removed custom enums that mimicked vanilla SpawnReason and DeathCause. This will ensure future minecraft compatibility without needing to update LM
  • debug message improvements
  • removed a unused debug type
  • fix error running /lm debug show-pdc-keys on latest 1.21 builds
  • when using item-drop-formula the result will use the floor math operation instead of rounding to nearest integer
  • changed nametag manager logic to handle errors better
  • new command: /lm debug view-queues

v4.0.6 b35

03 Jul 00:36
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  • relocated kotlin internally for better compatibility with other plugins that also use kotlin
  • removed kotlin reflection
  • fix many issues with strategy distance-from-origin
  • fix potential exception relating to custom drops
  • fix error running /lm debug show-pdc-keys if there are no keys to show
  • add LevelledMobsSpawnReason TRIAL_SPAWNER
  • add to deathcause enum: CAMPFIRE
  • misc code changes to hopefully prevent errors
  • fix typo in debug message
  • update CommandAPI to 9.6.0-snapshot

v4.0.5 b29

21 Jun 21:24
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  • fix error on 1.19.4 servers
  • fix Minecraft 1.21 error (4.0.4 regression)
  • fix recipes that have been disable from getting enabled (CommandAPI issue)
  • fix debug messages for MOB_GROUPS only showing up if CUSTOM_DROPS debug was also enabled
  • fix external plugin detection not working for custom defined plugins
  • fix dup issue if a mob picks up items and is killed
  • add 2 definitions to externalplugins.yml
  • add new option to externalplugins.yml: key-valuetype with default value of string
  • added new debug option: /lm debug show-pdc-keys to get a detailed list of all PDC present on a mob
  • update links in all config file headers
  • added another custom rule to the default rules.yml
  • small code tweaks