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DOCS: Adding instructions about how to add external apworlds #4490

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@ReverM ReverM commented Jan 16, 2025

Please format your title with what portion of the project this pull request is
targeting and what it's changing.

ex. "MyGame4: implement new game" or "Docs: add new guide for customizing MyGame3"

What is this fixing or adding?

Adding a new paragraph to the setup guide about how to install apworlds.

How was this tested?

Proofread by Exempt.

If this makes graphical changes, please attach screenshots.

image

@github-actions github-actions bot added is: documentation Improvements or additions to documentation. waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. labels Jan 16, 2025
Proofier-comitting

Co-authored-by: Exempt-Medic <[email protected]>
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As AP becomes increasingly larger and less centralized to what is provided on the main site, I support this addition. After reading through everything, everything LGTM.

The claim that the official server only contains trustworthy apworlds seems a little suspect, so I suggest that other people weigh in if the official server is going to be asserted as only providing "legitimate" (free of malicious code) apworlds.

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ReverM commented Jan 16, 2025

As AP becomes increasingly larger and less centralized to what is provided on the main site, I support this addition. After reading through everything, everything LGTM.

The claim that the official server only contains trustworthy apworlds seems a little suspect, so I suggest that other people weigh in if the official server is going to be asserted as only providing "legitimate" (free of malicious code) apworlds.

I can always remove that sentence if needed

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Yeah, I figured that I'd bring it up as food for thought.

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Yeah, I don't think the moderation is hands-on enough to guarantee that every apworld posted in #future-game-design is safe and trustworthy.

@github-actions github-actions bot added the affects: webhost Issues/PRs that touch webhost and may need additional validation. label Jan 16, 2025
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ReverM commented Jan 16, 2025

Yeah, I don't think the moderation is hands-on enough to guarantee that every apworld posted in #future-game-design is safe and trustworthy.

Removed. Slightly changed the end of the sentence too.

@Exempt-Medic Exempt-Medic added waiting-on: core-review Issue/PR has been peer-reviewed and is ready to be merged or needs input from a core maintainer. waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. and removed waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. labels Jan 22, 2025
WebHostLib/templates/supportedGames.html Outdated Show resolved Hide resolved
worlds/generic/docs/setup_en.md Outdated Show resolved Hide resolved
@Exempt-Medic Exempt-Medic removed the waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. label Jan 24, 2025
@Exempt-Medic Exempt-Medic added waiting-on: author Issue/PR is waiting for feedback or changes from its author. and removed waiting-on: core-review Issue/PR has been peer-reviewed and is ready to be merged or needs input from a core maintainer. labels Jan 24, 2025
@ReverM ReverM requested a review from Exempt-Medic January 30, 2025 05:18
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Other core maintainers have made Medic and I aware that double-clicking to install only works on Windows. This should be stated if possible.

Edit: Apparently, the custom_worlds folder might also have a different name on Linux. Idk though, good luck

Archipelago.

We strongly recommend that you make sure that the source of the `.apworld` is safe and trustworthy before playing with a
custom world.
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I would suggest a bit more clarity here that you should make sure it's trustworthy because it can run code on your pc, the same as any executable file would.

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Other core maintainers have made Medic and I aware that double-clicking to install only works on Windows. This should be stated if possible.

Edit: Apparently, the custom_worlds folder might also have a different name on Linux. Idk though, good luck

Yea ran into this with big when he was testing the new minecraft client on Ubuntu, it was in his home directory, and just called "worlds"

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