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Adds Sakhal to the DayZCommunityOffline Repository #394

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Original file line number Diff line number Diff line change
Expand Up @@ -454,7 +454,7 @@
<pos x="1363.39" z="9308.64" />
</event>
<event name="StaticContaminatedArea">
<zone smin="0" smax="0" dmin="5" dmax="8" r="75" />
<zone smin="0" smax="0" dmin="70" dmax="78" r="75" />
<pos x="6034" z="7823" />
<pos x="5045" z="9840" />
<pos x="8496" z="13976" />
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@@ -0,0 +1,9 @@
@echo off

taskkill /F /IM DayZ_x64.exe /T

RD /s /q "storage_-1" > nul 2>&1

cd ../../

start DayZ_x64.exe -mission=.\Missions\DayZCommunityOfflineMode.sakhal -nosplash -noPause -noBenchmark -filePatching -doLogs -scriptDebug=true
50,004 changes: 50,004 additions & 0 deletions Missions/DayZCommunityOfflineMode.sakhal/MapGroupCluster.xml

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37 changes: 37 additions & 0 deletions Missions/DayZCommunityOfflineMode.sakhal/cfgEconomyCore.xml
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@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<economycore>
<classes>
<!--
These are rootclasses to be used by economy.
Do not forget to add attribute act="character", if root class represents character (player, infected, animal)
Do not forget to add attribute act="car", if root class represents moveable vehicles
-->
<rootclass name="DefaultWeapon" /> <!-- weapons -->
<rootclass name="DefaultMagazine" /> <!-- magazines -->
<rootclass name="Inventory_Base" /> <!-- inventory items -->
<rootclass name="HouseNoDestruct" reportMemoryLOD="no" /> <!-- houses, wrecks -->
<rootclass name="SurvivorBase" act="character" reportMemoryLOD="no" /> <!-- player characters -->
<rootclass name="DZ_LightAI" act="character" reportMemoryLOD="no" /> <!-- infected, animals -->
<rootclass name="CarScript" act="car" reportMemoryLOD="no" /> <!-- cars (sedan, hatchback, transitBus, V3S, ...) -->
</classes>
<defaults>
<default name="dyn_radius" value="30" />
<default name="dyn_smin" value="0" />
<default name="dyn_smax" value="0" />
<default name="dyn_dmin" value="1" />
<default name="dyn_dmax" value="5" />
<default name="log_ce_loop" value="false"/>
<default name="log_ce_dynamicevent" value="false"/>
<default name="log_ce_vehicle" value="false"/>
<default name="log_ce_lootspawn" value="false"/>
<default name="log_ce_lootcleanup" value="false"/>
<default name="log_ce_lootrespawn" value="false"/>
<default name="log_ce_statistics" value="false"/>
<default name="log_ce_zombie" value="false"/>
<default name="log_storageinfo" value="false"/>
<default name="log_hivewarning" value="true"/>
<default name="log_missionfilewarning" value="true"/>
<default name="save_events_startup" value="true"/>
<default name="save_types_startup" value="true"/>
</defaults>
</economycore>
1,460 changes: 1,460 additions & 0 deletions Missions/DayZCommunityOfflineMode.sakhal/cfgEventSpawns.xml

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44 changes: 44 additions & 0 deletions Missions/DayZCommunityOfflineMode.sakhal/cfgLimitsDefinition.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<lists>
<categories>
<category name="tools"/>
<category name="containers"/>
<category name="clothes"/>
<category name="vehiclesparts"/>
<category name="food"/>
<category name="weapons"/>
<category name="books"/>
<category name="explosives"/>
</categories>
<tags>
<tag name="floor"/>
<tag name="shelves"/>
<tag name="ground"/>
</tags>
<usageflags>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Medic"/>
<usage name="Firefighter"/>
<usage name="Industrial"/>
<usage name="Farm"/>
<usage name="Coast"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
<usage name="Office"/>
<usage name="School"/>
<usage name="Prison"/>
<usage name="Lunapark"/>
<usage name="SeasonalEvent"/>
<usage name="ContaminatedArea"/>
<usage name="Historical"/>
</usageflags>
<valueflags>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
<value name="Tier4"/>
<value name="Unique"/>
</valueflags>
</lists>
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@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<user_lists>
<usageflags>
<user name="TownVillage">
<usage name="Town" />
<usage name="Village" />
</user>
<user name="TownVillageOfficeSchool">
<usage name="Town" />
<usage name="Village" />
<usage name="Office" />
<usage name="School" />
</user>
</usageflags>

<valueflags>
<user name="Tier12">
<value name="Tier1" />
<value name="Tier2" />
</user>
<user name="Tier23">
<value name="Tier2" />
<value name="Tier3" />
</user>
<user name="Tier34">
<value name="Tier3" />
<value name="Tier4" />
</user>
<user name="Tier123">
<value name="Tier1" />
<value name="Tier2" />
<value name="Tier3" />
</user>
<user name="Tier234">
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</user>
<user name="Tier1234">
<value name="Tier1" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</user>
</valueflags>
</user_lists>
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