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Curly Engine is a game engine written in C++ designed to allow simple and block-customizable core dependencies to allow shipping to be an easy and lightweight experience. It uses as core the graphics library HSGIL and implements its UI flow.

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Curly Engine


IMPORTANT NOTE

Curly Engine is currently being recovered from a Legacy Manjaro 18.1.5 "Juhraya" version. Currently working on multi-platform support since it got broken on Forward Rendering Graphics Pipeline Big Update.

What is Curly Engine?

Curly Engine is a game engine written in C++ designed to allow simple and block-customizable core dependencies to allow shipping to be an easy and lightweight experience. It uses as core the graphics library HSGIL and implements its UI flow. It was in an early stage and was used to launch some simple prototype examples/projects like the ECS-based RPG The Rise of Hullstorm.

History/Legacy

Curly Engine 2019 Early Stage:

Curly2019

C++ Videogame - CS UNSA 2019 - https://www.youtube.com/watch?v=x8uVRjqBVvM

Curly Engine 2021 Early Stage

troh

The Rise of Hullstorm - Curly Engine Early Test - https://www.youtube.com/watch?v=x4T5kCNi0G8

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Curly Engine is a game engine written in C++ designed to allow simple and block-customizable core dependencies to allow shipping to be an easy and lightweight experience. It uses as core the graphics library HSGIL and implements its UI flow.

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