Skip to content

Release 1.7

Compare
Choose a tag to compare
@AxoLabs AxoLabs released this 01 May 10:17
· 75 commits to main since this release
4ff7846

Version 1.7 is out! It adds a lot of improvements to the existing items, and a brand-new style.

The main package took: 18 development versions, with Beta 3 Build 5 Release Candidate 4 being the one which got released.
The hazard identification boards took: 4 development versions, with Beta 1 Build 4 Release Candidate 2 being the one which got released.
The hybrid style took: 37 development versions, with Beta 7 Build 11 Release Candidate 2 being the onw which got released.

Changelog

  • Added a brand-new style: The hybrid style. It is a combination of Portal 1's and Portal 2's aesthetics, with some additional, minor changes. Heavily inspired by Zepalesque's Portal: Enrichment videos.
  • Added a way to link Schrödinger's cubes using the cube type property (#6).
  • Added darker variants of the geometry items. Simply check start reversed to use them.
  • Added an unlinked autoportal - An autoportal with a diffrent design that is not linked to your portal gun. The linkage ID can go from 3 to as high as 28. Best used as an alternate chamberlock.
  • Added a list of packages this package pulls assets from to the info.txt file, so that you don't run into missing models and such.
  • Partially resolved #11.
  • Fixed protruding and angled autoportals being able to stay activated, after being deactivated.
  • Fixed all the items not having OccupiedVoxels in their editoritems.txt files.
  • Fixed the textures on hazard identification boards being misaligned for some reason in some cases.
  • Fixed a few inconsistencies in the items' descriptions.
  • Changed the amplitude and frequency of the shake effect used by the autoportal variants, so that it is actually noticeable now.
  • Changed the white tile materials used by several geometry items to match the PeTI textures.
  • Changed 'AxoLabs' to 'Axo' in the items' descriptions.

Installation

Download the new release, and replace the previous one with it.