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coalesced constellations
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exaegrum committed Feb 22, 2024
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18 changes: 4 additions & 14 deletions Order - Seraphon.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="3721-70d4-3f5f-4609" name="Order - Seraphon" revision="143" battleScribeVersion="2.03" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="3721-70d4-3f5f-4609" name="Order - Seraphon" revision="144" battleScribeVersion="2.03" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<readme>To some they are the uncompromising, unfeeling vengeance of the heavens. To others they are a race of bloodthirsty reptilian monsters marching forth from the steaming jungles to bring death to those who would intrude upon their sacred grounds. Yet the Seraphon are both these things, and more besides. They are the true children of Azyr, filled with the light of the stars, and they fight to enact a cosmic plan that spans all of creation.

To create a Seraphon force, first choose your allegiance. If you choose to align with the Seraphon, then choose your force type and constellation. These effect your unit choices and available relics of power.</readme>
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<profiles>
<profile id="0192-b575-ac84-b53d" name="Predatory Fighters" publicationId="3721-70d4-pubN65537" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Add 1 to bite rolls for COALESCED SAURUS amnd COALESCED KROXIGOR units with the Mighty Saurys Jaws, Saurus Jaws, or Vice-like Jaws ability.</characteristic>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Add 1 to bite rolls for COALESCED SAURUS armed COALESCED KROXIGOR units with the Mighty Saurus Jaws, Saurus Jaws, or Vice-like Jaws ability.</characteristic>
</characteristics>
</profile>
<profile id="9b29-2bd1-95ab-4ef0" name="Scaly Skin" publicationId="3721-70d4-pubN65537" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
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<profiles>
<profile id="991f-07d1-0582-1f7d" name="Mighty Beasts of War" publicationId="3721-70d4-pubN65537" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 2 to the Wounds characteristic of THUNDER LIZARD MONSTERS</characteristic>
</characteristics>
</profile>
<profile id="55a0-a38d-cbb0-e908" name="Trove of the Old One Technology" publicationId="3721-70d4-pubN65537" hidden="false" typeId="f71f-b0a4-730e-ced3" typeName="Command Abilities">
<characteristics>
<characteristic name="Command Ability Details" typeId="1b71-4c83-4e8c-093f">You can use this command ability at the end of your shooting phase. If you do so, pick 1 friendly THUNDER LIZARD BASTILADON or friendly THUNDER LIZARD ENGINE OF THE GODS that is wholly within 18&quot; of a friendly THUNDER LIZARD HERO. If that unit is a BASTILADON, it can shoot with its Solar Engine even if it has already done so in that phase. If that unit is an ENGINE OF THE GODS, you can make a cosmic engine roll for it even if you have already done so in that phase. A unit cannot benefit from this command ability more than once per phase.</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the end of the charge phase, you can carry out 2 monstrous rampages with each friendly THUNDER LIZARD MONSTER instead of 1.</characteristic>
</characteristics>
</profile>
</profiles>
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<profiles>
<profile id="d021-87d3-2abb-646a" name="Savagery Incarnate" publicationId="3721-70d4-pubN65537" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 1 to hit rolls for attacks made by friendly KOATL&apos;S CLAW SAURUS units that made a charge move in the same turn.</characteristic>
</characteristics>
</profile>
<profile id="33fb-4fc5-baa9-b1b6" name="Controlled Fury" publicationId="3721-70d4-pubN65537" hidden="false" typeId="c749-bae4-71a8-0c36" typeName="Command Trait">
<characteristics>
<characteristic name="Command Trait Details" typeId="ee96-6f3a-e5ca-2350">You can use this command ability at the start of the combat phase. If you do so, pick 1 friendly KOATL&apos;S CLAW SAURUS unit wholly within 24&quot; of a friendly KOATL&apos;S CLAW SAURUS HERO. That unit counts as having made a charge move in that turn for the purposes of the Savagery Incarnate ability.</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 1 to wound rolls for attacks made with melee weapons by friendly KOATL’S CLAW SAURUS and KOATL’S CLAW KROXIGOR units that made a charge move in the same turn.</characteristic>
</characteristics>
</profile>
</profiles>
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