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tsunami range
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exaegrum committed Feb 15, 2024
1 parent 70f0b9e commit 790052c
Showing 1 changed file with 9 additions and 12 deletions.
21 changes: 9 additions & 12 deletions Order - Idoneth Deepkin - Data.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="b713-a274-2a46-fe02" name="Order - Idoneth Deepkin - Data" revision="111" battleScribeVersion="2.03" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="true" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="b713-a274-2a46-fe02" name="Order - Idoneth Deepkin - Data" revision="112" battleScribeVersion="2.03" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="true" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<publications>
<publication id="0d25-2712-pubN65537" name="Order Battletome: Idoneth Deepkin"/>
<publication id="5d07-d069-7e85-50e0" name="Battletome: Idoneth Deepkin Errata January 2023"/>
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<profile id="71a6-b170-4bfd-c94f" name="Tsunami of Terror" hidden="false" typeId="2e81-5e22-c6e1-73cb" typeName="Spell">
<characteristics>
<characteristic name="Casting Value" typeId="2508-b604-1258-a920">7</characteristic>
<characteristic name="Range" typeId="5b5c-1fd1-4c0f-5705">12&quot;</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If cast, pick up to 3 enemy units within range and visible to the caster. Subtract 1 from save rolls for attacks made with melee weapons that target that unit until your next hero phase.</characteristic>
<characteristic name="Range" typeId="5b5c-1fd1-4c0f-5705">18&quot;</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If cast, pick up to D3 enemy units within range and visible to the caster. Subtract 1 from save rolls for attacks made with melee weapons that target that unit until your next hero phase.</characteristic>
</characteristics>
</profile>
<profile id="7937-0633-c06d-47fc" name="Dormant Energies" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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</profile>
<profile id="8f05-df31-5c17-eba8" name="Sweeping Blows" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">When this unit is picked to fight, you can say that it will use its Sweeping Blows ability. If you do so, pick 1 of the following:
• Until the end of the phase, add 1 to the Attacks characteristic of this unit’s Lanmari Blades but it can only target units that have a Wounds characteristic of 1.
• Until the end of the phase, add 1 to the Damage characteristic of this unit’s Lanmari Blades but it can only target units with a Wounds
characteristic of 3 or more.</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 1 to the Attacks characteristic of this unit&apos;s Lanmari Blades if the target has a Wounds characteristic of 1. Add 1 to the Damage characteristic instead if the target has a Wounds characteristic of 3 or more.</characteristic>
</characteristics>
</profile>
</profiles>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1ab5-da59-e053-5043" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="160"/>
<cost name="pts" typeId="points" value="170"/>
</costs>
</selectionEntry>
<selectionEntry id="ca37-4070-4401-4ef4" name="Musician" hidden="false" collective="false" import="true" type="upgrade">
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</modifier>
</modifiers>
<costs>
<cost name="pts" typeId="points" value="160"/>
<cost name="pts" typeId="points" value="170"/>
</costs>
</entryLink>
</entryLinks>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="cd1b-2b85-e744-3ce2" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="160"/>
<cost name="pts" typeId="points" value="170"/>
</costs>
</selectionEntry>
<selectionEntry id="6c5f-7ae2-0dba-fd8e" name="Musician (1 or more)" hidden="false" collective="false" import="true" type="upgrade">
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</modifier>
</modifiers>
<costs>
<cost name="pts" typeId="points" value="160"/>
<cost name="pts" typeId="points" value="170"/>
</costs>
</entryLink>
</entryLinks>
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<profiles>
<profile id="292b-4ace-5292-b670" name="Bloodthirsty Shiver" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If the unmodified hit roll for an attack made by a unit in a Bloodthirsty Shiver is a 6, that attack automatically wounds (do not make a wound roll).</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of the combat phase, you can pick 1 unit from each Bloodthirsty Shiver in your army. If you do so, until the end of that phase, if the unmodified hit roll for an attack made with that unit&apos;s Ferocious Bites is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit. If the attacking unit is within 3&quot; of 1 or more other units from the same Bloodthirsty Shiver, its Feorcious Bites scores 3 hits on an unmodified hit roll of 6 instead.</characteristic>
</characteristics>
</profile>
</profiles>
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