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Releases: BabylonJS/Babylon.js

7.30.0

17 Oct 07:30
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Changes:

  • #15708: Export camera to usdz
  • #15707: Usdz exporter
  • #15706: Allow users to clear code cache
  • #15702: WebGPU: Fix requestAdapterInfo removed from the spec
  • #15701: WebGPU: Fix crash when using lightmaps
  • #15704: make sure to export everything from the serializers index if not included in the others
  • #15700: Add shader rendering support for Lattice
  • #15696: Prevent multiple SpriteRenderers from repeatedly initializing the same shader
  • #15683: [NGE] Add new CodeBlock
  • #15695: Null engine: no flushFramebuffer
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  • #15697: Fix local d.ts generation
  • #15694: WebGPU: Remove "unreachable code" warnings
  • #15693: Fix screen capture bug with webgpu
  • #15689: [NGE] Button to display world axis in the preview window
  • #15691: Fix #15689
  • #15690: Add lattice support for NGE
  • #15678: [NGE] Lattice Node
  • #15688: Added options to SpriteManager
  • #15687: Fix #15686
  • #15685: Fix pbr shader
  • #15684: Viewer snapshot rendering mode

This list of changes was auto generated.

7.29.0

10 Oct 07:25
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Changes:

  • #15558: Mesh HotSpot
  • #15676: WebGPU Snapshot rendering: add SnapshotRenderingHelper class
  • #1: Object has no method 'createSphere'
  • #15682: De-dupe some shared UI components
  • #15681: Add support for Lattice modifier
  • #15680: Fix index remapper
  • #15679: Allow user to overload picking mechanism
  • #15675: Sprite maps: add fog and logarithmic depth support
  • #15674: GreasedLine - setPoints update
  • #15673: Supersplat file loading
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  • #15672: Typo in the Particle Editor
  • #15668: Erroneous morph target manager ids
  • #15669: Erroneous morph target manager ids
  • #15670: Global Illumination: Fix WGSL code

This list of changes was auto generated.

7.28.0

03 Oct 07:36
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Changes:

  • #15667: Enable aggressive performance priority in viewer
  • #15664: Fix unwanted skip
  • #15665: Add an extractor node for NGE
  • #15666: Fix #15665
  • #15662: WebGPU: Fix buffer memory leak

This list of changes was auto generated.

7.27.3

01 Oct 22:38
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Changes:

  • #15660: Fix es6 build
  • #15656: Remove animation side effects
  • #15659: Add a no side effect support for Ray
  • #15645: fix for issue #15466
  • #15466: The PointerInfo provided in onPointerObservable has an undefined pointerType on MacOS Safari

This list of changes was auto generated.

7.27.2

01 Oct 18:08
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Changes:

  • #15658: Updating havok to 1.3.10
  • #15657: Update effectRenderer.ts
  • #15655: Allow users to provide their own custom rendering function for the scene

This list of changes was auto generated.

7.27.1

30 Sep 20:57
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Changes:

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  • #15647: Camera: Add warnings about re-entrance in onViewMatrixChanged observables
  • #15648: Update greasedLineSimpleMaterial.ts
  • #15636: Feature to support ObjLoader Zbrush MRGB
  • #15635: Updating Viewer readme
  • #15633: WebGPU: fixed incorrect snapshot mode when reset is called while snapshot recording is active
  • #15640: Decal: Misc fixes for decal management
  • #15632: Fix wacky test
  • #15628: Remove AbstractScene
  • #15630: Add subdivisions for PlaneBlock
  • #15626: Inspector: Fix texture preview in WebGPU
  • #15631: Fix missing import for Screenshots
  • #15629: Fix customMaterial waiting for shaders to be loaded
  • #15617: Color from hex
  • #15625: DecalMap: Fix no uv when using decalmap and no other textures

This list of changes was auto generated.

7.27.0

26 Sep 07:30
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Changes:

  • #15587: Add option to use screen space depth for SSR
  • #15624: Fix handedness of IBL shadows

This list of changes was auto generated.

7.26.5

25 Sep 20:55
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Changes:

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7.26.4

25 Sep 14:37
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Changes:

  • #15621: remove unused blur.fragment shader
  • #15622: Material: Fix wireframe mode for unindexed meshes
  • #15619: Moving BabylonFileParser out of the scene
  • #15618: Improve viewer camera framing (and other small fixes)
  • #15616: cleanup old suffix and functions
  • #15615: applying epsilon in sprite instancing mode
  • #15614: Bump rollup from 4.21.3 to 4.22.4
  • #15606: Lighting and other Viewer improvements

This list of changes was auto generated.

7.26.3

23 Sep 20:17
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Changes:

  • #15612: Fix issue when sprite texture was modified during animation
  • #15608: Fix refresh update for GS
  • #15613: Fix HeightToNormal block
  • #15607: Effect: Fix infinite loop when engine is disposed

This list of changes was auto generated.