Releases: BlazingTwist/CannonTracer
Releases · BlazingTwist/CannonTracer
cannontracer-1.1.4
refactoring and improved fixed explosionTick detection
cannontracer-1.1.3
DespawnTicks are now highlighted consistently when stacking with non-despawnTicks
cannontracer-1.1.2
double-loading config for debug testing
cannontracer-1.1.1
* hopefully fixed DataManager failing to read config-file on first load. * added MP-Module: renderLines (toggle drawing of lines in MP) * configurable hitBox-radii * refactored SingleTickMoveData render-algorithm
cannontracer-1.1.0
CannonTester changes
- fixed sliding bug
cannontracer-1.0.4
CannonTester changes
- added cancel button
- data of focused fields gets saved when closing the ui before unfocusing
- charges can be disabled
- charges now have notes (for documentation)
- in-/decrement buttons can now be held
Other
- fixed channel listening causing singleplayer to be inaccessible
cannontracer-1.0.3
Cannontester now supports multiple charges.
Implemented PluginMessages.
cannontracer-1.0.2
Fixed laggy tracing
cannontracer-1.0.1
New GUI - CannonTester
Multiplayer only, allows to easily modify command-blocks for spawning tnt
cannontracer-0.9.18
New SinglePlayer Keybinds:
- ShowFirstTickSP - shows first tick with trace data
- ShowLastTickSP - shows last tick with trace data
New MultiPlayer Keybinds:
- DisplayPrevDespawnTickMP - inverse to DisplayNextDespawnTickMP
- ShowFirstTickMP - shows first tick with trace data
- ShowLastTickMP - shows last tick with trace data
Other Changes
- fixed scrollbars being invisible on some resolutions