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  • Mountain Public

    A C++ framework for 2D games using OpenGL for rendering.

    C++ 1 Updated Mar 3, 2025
  • MathToolbox Public

    A math library that defines types such as vectors, matrices and quaternions as well as utility functions

    C++ 1 Updated Feb 24, 2025
  • Updated Feb 18, 2025
  • C# Updated Feb 13, 2025
  • TypeScript Updated Feb 12, 2025
  • Samples for the Mountain Framework.

    C++ Updated Feb 5, 2025
  • Celeste Public

    Reverse-engineering of the C# game Celeste. Currently trying to beautify and document the code.

    C# 5 1 Updated Feb 5, 2025
  • ⚡ Dynamically generated stats for your github readmes

    JavaScript MIT License Updated Nov 21, 2024
  • TheEmptyGuide Public archive

    An academic project that consists in making a game on Unity in one week in a group with 2 game designers, 1 game design & programmer, 2 game programmers, 1 sound designer and 5 game artists

    C# Updated Sep 20, 2024
  • A map editor for Celeste using the MonoGame framework and ImGui

    C# 3 2 Updated Sep 18, 2024
  • A superset of ImGuiNet with additional components designed for Monogame

    C# 1 MIT License Updated Sep 18, 2024
  • ImGui.NET Public

    Forked from ImGuiNET/ImGui.NET

    An ImGui wrapper for .NET.

    C# 1 MIT License Updated Sep 2, 2024
  • ChessCSharp Public

    C# Updated Aug 4, 2024
  • C# Updated Jun 25, 2024
  • XNOR Public archive

    An academic project that consists in making a game engine in 4 months in a group of 3 students

    C++ Updated Jun 3, 2024
  • Coral Public

    Forked from StudioCherno/Coral

    Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Fra…

    C++ MIT License Updated May 13, 2024
  • TowerDefense Public archive

    An academic project that consists in making a tower defense rendered using ImGui only

    C++ Updated Jan 17, 2024
  • RenderingEngine Public archive

    An academic project that consists in making a rendering engine using OpenGL, GLFW and ImGui

    C++ Updated Jan 17, 2024
  • ModelAnimation Public archive

    An academic project that consists in using an external engine to animate 3D models

    C++ Updated Jan 17, 2024
  • Malloc Public archive

    An academic project that consists in recoding the C malloc, calloc, realloc and free functions

    C Updated Jan 17, 2024
  • Rasterizer Public archive

    An academic project that consists in making a rasterizer that runs on the CPU

    C++ Updated Jan 17, 2024
  • TpsSwitch Public archive

    An academic project that consists in making a TPS in Unreal Engine 5 for the Nintendo Switch

    C++ Updated Jan 17, 2024
  • Proximity Voice Chat Addon for HKMP

    C# GNU Lesser General Public License v2.1 Updated Dec 27, 2023
  • A data extractor for the Metroid: Zero Mission rom

    C# 1 Updated Nov 24, 2023
  • mzm Public

    Forked from YohannDR/mzm
    C Updated Nov 22, 2023
  • TAS inputs for the game Celeste. Made with the help of Sodalys.

    Updated Jun 2, 2023
  • ATOTAM-old Public archive

    2D pixel-metroidvania game project in C++ in collaboration with cc_hunter_boy. Reworked because it uses Qt to render basically everything even though it isn't made for games.

    C++ 1 Updated Mar 28, 2023
  • TAS inputs for the Celeste map Final Goodbye (9D). Made with the help of Lumikari.

    1 Updated Mar 26, 2023
  • Fractals Public archive

    An academic project that consists in drawing fractals using ImGUI

    C Updated Oct 28, 2022
  • Chess Public archive

    A Java chess game.

    Java Updated Oct 6, 2022