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Lists (32)
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Apps
Browsers, TS/JS/WASM runtimes
- Browsers - Web-based GUIs - TypeScript stuff - JavaScript engines & stuff - WebAssembly engines & stuff - Transpiling and packaging stuffC++ Boost & Extensions
Compiler Optimization
LLVM stuff mostlyDatabases
Doom, Doom Mods, Doom Engines
Doom, Doom Mods, Doom Engines, Doom Tools, Doom Renderers, GZDoom, VKDoom, Doom forks, etcEngines, Renderers & APIs
- Game engines - Renderer frameworks - Wrapper around graphics APIs - Window support - GUIs and web-based GUIs - Graphics APIsFunctional, Reactive, Meta, Refl
- Functional - Reactive - Functional reactive - Stores & ECS - Meta-programmation - ReflectionGo
Go stuff, terminal TUI, goroutines, etcIdeas for interpreted & JIT lang
- Wren language and enhancements - Luau, LuaJIT-remake, Melon and Lua languages - Wren LLVM unofficial experimental compiler - Other langs with LLVM JITInterpreters
JIT Compilers
JIT Compilers or JIT Compiled language implementationsJS/TS/PS, CSS/SCS, Node/Deno/Bun
- Libraries or modules for web development, HTML, Pug, TypeScript, JavaScript, PureScript, Sass, SCSS, PostCSS, Less, CSS, any framework, Node, Deno, Bun, etcLanguages
- Languages, Metalanguages, Compilers, DSLs, etcLibC & LibC++ & Similar
- Standard libraries of C - Standard libraries of C++ - Multiple versions of standard libraries - Even in other languages - Classes / Files better than the STDsLLVM
Lua & LuaJIT & Terra & Regent
Native app, platform, framework
Performance/Low-level C/C++/Asm
- High performance code in C++ - Particularly related or useful to gaming - Multi-threading, memory management, SIMD, Async - Engines, Graphical APIs, GUIsRust
Rust high performance stuff, concurrency, async, games, terminals, everything!Structures, Algorithms, DBs
Swift & Mac OS stuff
Swift libraries Mac OS apps Things interesting to port maybe to other languages (C++)Systems & Compilers & SO stuff
Terminals, TUIs, CLIs, Libraries
Terminals, Terminal Emulators, Terminal Shells, Shells/Prompts, Multiplexers, Renderers, TUIs, CLIs, Libraries, etcTextures, models, mapping
Textures and models and texture mapping helpers as well as AI generative content and upscalers for videogamesTUI/CLI, Web-Apps, and GPU GUIs
Unix porn, rices, dotfiles, apps
Unix porn, Wayland, Hyprland, rice & dotfiles, apps, NeoVim & config, Oh my Posh or Starship & themes, Alacritty or Rio or Kitty or Contour or Warp & themes...Unreal Engine games & extensions
Videogames & Open source engines
- Open source videogames - Open source engines of videogames - Open source remakes of videogames - Leaked stuff - ModsVMs & GCs
Virtual Machines and Garbage CollectorsWeb/GUIs/Renderers
- GUIs - Web based GUIs - RenderersZig, Rust, V, Odin, alternative
- Zig - Rust - V - Odin - Go - Terra - Alternative langs other than C/C++- All languages
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- Game Maker Language
- Go
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- HTML
- Haskell
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- Java
- JavaScript
- Jsonnet
- Julia
- Jupyter Notebook
- Just
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- LLVM
- Less
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- Luau
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- Mathematica
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- NCL
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- Odin
- PHP
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- Python
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- TypeScript
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- Vim Script
- Visual Basic
- Visual Basic .NET
- Visual Basic 6.0
- Vue
- WebAssembly
- Wren
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- ZenScript
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- eC
Starred repositories
A mod for GZDoom that attempts to recreate the weapons, items, combat mechanics, and upgrade systems of DOOM (2016) in the classic Doom games.
New register allocator designed as a successor to regalloc2
Entity Component System focused on usability and flexibility.
Comparing unsafe Rust vs Zig by writing a bytecode interpreter with GC in both langs
Flow is a Swift library for working with asynchronous flows and life cycles
Cooperative multitasking system written is Swift. Comes with event loop
A Synchronization Primitive for Swift Concurrency
Async and concurrent versions of Swift’s forEach, map, flatMap, and compactMap APIs.
Unidirectional flow implemented using the latest Swift Generics and Swift Concurrency features.
A minimalistic, thread-safe, non-boilerplate and super easy to use state machine in Swift.
The easiest way to observe values in Swift.
🏹 Bow is a cross-platform library for Typed Functional Programming in Swift
Several synchronization primitives and task synchronization mechanisms introduced to aid in modern swift concurrency.
Unidirectional Data Flow in Swift - Inspired by Redux
Easily script with third-party Swift dependencies.
swift-bridge facilitates Rust and Swift interop.
A new markup-based typesetting system that is powerful and easy to learn.