Releases: CITM-UPC/Kingdom
Kingdom v1.0
Kingdom
University project made by CITM, Centre de la Imatge i la Tecnologia Multimedia students of the TTC (Talent Tech Center) in Barcelona, in which we made a 3D Game Engine in C & C++ during our 3rd year of Game Development Bachelor's Degree.
Features
- Functional UI, Window, Renderer, Input and System settings.
- Creates empty GameObjects, Cube, Cone, Pyramid...
- Able to Drag and Drop .fbx, .png and .dds files.
- About window...
- FPS-like camera
- Able to Raycast and Mouse Picking. Selects the corresponding GameObject
- Save scene as .mdng
- Save meshes as .mesh
- Save materials a .dds
- File Explorer that reads Assets/ and Library/. Can delete files from there.
- File Explorer that reads Assets/, Library/, Scripts/. Can delete files.
- In engine script editor to edit .cs files.
- Functions .cs scripts for the GameObjects
Libraries Used
Installation
No previous installations are required to use the engine, just download and execute the .exe file Kingdom from releases.
Camera Controls
Key | Description |
---|---|
WASD + MOUSE RMB |
FPS-like movement |
L-ALT + MOUSE LMB |
Orbit around the point |
MOUSE WHEEL UP |
Zoom in |
MOUSE WHEEL DOWN |
Zoom out |
F |
When a GameObject is selected, focus the camera on it |
SHIFT |
Hold it to duplicate movement speed |
ESC |
Exits the Engine |
To test the Raycast, in the Menu bar select Debug > Raycast debug and start clicking around!
Authors
Kingdom v0.6
Kingdom
University project made by CITM, Centre de la Imatge i la Tecnologia Multimedia students of the TTC (Talent Tech Center) in Barcelona, in which we made a 3D Game Engine in C & C++ during our 3rd year of Game Development Bachelor's Degree.
Features
- Functional UI, Window, Renderer, Input and System settings.
- Creates empty GameObjects, Cube, Cone, Pyramid...
- Able to Drag and Drop .fbx, .png and .dds files.
- About window...
- FPS-like camera
- Able to Raycast and Mouse Picking. Selects the corresponding GameObject
- Save scene as .mdng
- Save meshes as .mesh
- Save materials a .dds
- File Explorer that reads Assets/ and Library/. Can delete files from there.
Libraries Used
Installation
No previous installations are required to use the engine, just download and execute the .exe file Kingdom from releases.
Camera Controls
Key | Description |
---|---|
WASD + MOUSE RMB |
FPS-like movement |
L-ALT + MOUSE LMB |
Orbit around the point |
MOUSE WHEEL UP |
Zoom in |
MOUSE WHEEL DOWN |
Zoom out |
F |
When a GameObject is selected, focus the camera on it |
SHIFT |
Hold it to duplicate movement speed |
ESC |
Exits the Engine |
To test the Raycast, in the Menu bar select Debug > Raycast debug and start clicking around! |
Authors
Kingdom v0.3
Kingdom
University project made by CITM, Centre de la Imatge i la Tecnologia Multimedia students of the TTC (Talent Tech Center) in Barcelona, in which we made a 3D Game Engine in C & C++ during our 3rd year of Game Development Bachelor's Degree.
Features
- Functional UI, Window, Renderer, Input and System settings.
- Creates empty GameObjects, Cube...
- Able to Drag and Drop .fbx, .png and .dds files.
- About window...
- FPS-like camera
Libraries Used
Installation
No previous installations is required to use the engine, just download and execute the .exe file Kingdom from releases.
Camera Controls
Key | Description |
---|---|
WASD + MOUSE RMB |
FPS-like movement |
L-ALT + MOUSE LMB |
Orbit around the point |
MOUSE WHEEL UP |
Zoom in |
MOUSE WHEEL DOWN |
Zoom out |
F |
When a GameObject is selected, focus the camera on it |
SHIFT |
Hold it to duplicate movement speed |
ESC |
Exits the Engine |