Releases: ClonkAndre/ProjectThunderIV
Releases · ClonkAndre/ProjectThunderIV
Version 2.2
Changelog
- Added Blackout feature!
- Added “is_blackout_active”, “was_blackout_started_by_project_thunder” and “switch_blackout” script commands.
- Added “Blackout” section in ini file.
- Added “DoNotRenderOutOfViewLightningBolts” ini option to “LightningBolt” section.
- Added “DoNotRenderOutOfViewLights” ini option to “Light” section.
- Added “AllowPlayerReactions” ini option to “Reactions” section.
- Removed “EnableDebug” ini option from “General” section.
Version 2.1
Changelog
- Added basic network sync!
- Added “EnableNetworkSync” option in ini file.
- Added “EnableLightShadow” option in ini file.
Version 2.0
Big time update!
Changelog
- Ported over to IV-SDK .NET!
- Added an API which allows other IV-SDK .NET script developers to summon their own lightning bolts via the “SendScriptCommand” function!
- Added scriptable lightning bolts!
- Peds can now react to the sound of thunder!
- Peds might now be in danger when they are walking around with a umbrella equipped…
- The lightning bolts will be randomized better!
- Lightning bolts can now have branches!
- The clouds will now light up when there is atleast one lightning bolt in the world making it even more immersive!
- There is now actual delay between seeing a lightning bolt and hearing the thunder based on the distance.
- Thunder sounds will now be paused when the GTA IV window is not in focus.
- Removed Compressor and Echo effect. Echo effect might return in the future tho maybe.
Version 1.0
Release