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Merge pull request #879 from Tostov/Rabbie-CE-Patch
Rabbie CE Patch
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Patches/Rabbie The Moonrabbit/Bodies/Rabbie_Bodytype.xml
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Patch> | ||
<Operation Class="PatchOperationSequence"> | ||
<operations> | ||
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<!--Rabbie Bodytype--> | ||
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<li Class="PatchOperationFindMod"> | ||
<mods> | ||
<li>Rabbie The Moonrabbit</li> | ||
</mods> | ||
<match Class="PatchOperationSequence"> | ||
<operations> | ||
<!--Rabbie--> | ||
<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="RB_RabbitTail"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Neck"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Neck"]/parts/li[def="Head"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Neck"]/parts/li[def="Head"]/parts/li[def="Nose"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Neck"]/parts/li[def="Head"]/parts/li[def="Jaw"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Shoulder"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Shoulder"]/parts/li[def="Arm"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Shoulder"]/parts/li[def="Arm"]/parts/li[def="Hand"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Shoulder"]/parts/li[def="Arm"]/parts/li[def="Hand"]/parts/li[def="Finger"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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||
<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Leg"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Leg"]/parts/li[def="Foot"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAdd"> | ||
<xpath>/Defs/BodyDef[defName="Rabbie"]/corePart/parts/li[def="Leg"]/parts/li[def="Foot"]/parts/li[def="Toe"]/groups</xpath> | ||
<value> | ||
<li>CoveredByNaturalArmor</li> | ||
</value> | ||
</li> | ||
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</operations> | ||
</match> | ||
</li> | ||
</operations> | ||
</Operation> | ||
</Patch> |
212 changes: 212 additions & 0 deletions
212
Patches/Rabbie The Moonrabbit/PawnKindDefs/RB_PawnKind.xml
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Patch> | ||
<Operation Class="PatchOperationSequence"> | ||
<operations> | ||
<li Class="PatchOperationFindMod"> | ||
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<mods><li>Rabbie The Moonrabbit</li></mods> | ||
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<match Class="PatchOperationSequence"> | ||
<operations> | ||
<!--Regular--> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_EnergySupply" or | ||
defName="RB_Technician" or | ||
defName="RB_Worker" or | ||
defName="RB_Wanderer" or | ||
defName="RB_SubOfficer" or | ||
defName="RB_EliteOfficer" | ||
]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>2</min> | ||
<max>3</max> | ||
</primaryMagazineCount> | ||
<sidearms> | ||
<li> | ||
<generateChance>0.2</generateChance> | ||
<sidearmMoney> | ||
<min>20</min> | ||
<max>120</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm_Melee</li> | ||
</weaponTags> | ||
</li> | ||
</sidearms> | ||
</li> | ||
</value> | ||
</li> | ||
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<!--Military--> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FRifle"]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>6</min> | ||
<max>8</max> | ||
</primaryMagazineCount> | ||
<sidearms> | ||
<li> | ||
<generateChance>1</generateChance> | ||
<sidearmMoney> | ||
<min>50</min> | ||
<max>200</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm_Melee</li> | ||
</weaponTags> | ||
</li> | ||
</sidearms> | ||
</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FSniper"]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>3</min> | ||
<max>5</max> | ||
</primaryMagazineCount> | ||
<sidearms> | ||
<li> | ||
<generateChance>1</generateChance> | ||
<sidearmMoney> | ||
<min>60</min> | ||
<max>150</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm_Melee</li> | ||
</weaponTags> | ||
</li> | ||
<li> | ||
<generateChance>0.5</generateChance> | ||
<sidearmMoney> | ||
<min>50</min> | ||
<max>250</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm</li> | ||
</weaponTags> | ||
</li> | ||
</sidearms> | ||
</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FMachinegunner"]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>4</min> | ||
<max>6</max> | ||
</primaryMagazineCount> | ||
<sidearms> | ||
<li> | ||
<generateChance>1</generateChance> | ||
<sidearmMoney> | ||
<min>50</min> | ||
<max>200</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm_Melee</li> | ||
</weaponTags> | ||
</li> | ||
</sidearms> | ||
</li> | ||
</value> | ||
</li> | ||
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<!--Replace minigun with MG Catergory--> | ||
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<li Class="PatchOperationReplace"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FMachinegunner"]/weaponTags</xpath> | ||
<value> | ||
<weaponTags> | ||
<li>CE_MachineGun</li> | ||
</weaponTags> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationReplace"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FMachinegunner"]/weaponMoney</xpath> | ||
<value> | ||
<weaponMoney> | ||
<min>500</min> | ||
<max>600</max> | ||
</weaponMoney> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_FSapper"]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>10</min> | ||
<max>30</max> | ||
</primaryMagazineCount> | ||
<shieldMoney> | ||
<min>200</min> | ||
<max>600</max> | ||
</shieldMoney> | ||
<shieldTags> | ||
<li>OutlanderShield</li> | ||
</shieldTags> | ||
<shieldChance>0.5</shieldChance> | ||
<forcedSidearm> | ||
<sidearmMoney> | ||
<min>150</min> | ||
<max>350</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm</li> | ||
</weaponTags> | ||
<magazineCount> | ||
<min>0</min> | ||
<max>1</max> | ||
</magazineCount> | ||
</forcedSidearm> | ||
</li> | ||
</value> | ||
</li> | ||
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<!--Advanced--> | ||
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<li Class="PatchOperationAddModExtension"> | ||
<xpath>Defs/PawnKindDef[defName="RB_RGunner"]</xpath> | ||
<value> | ||
<li Class="CombatExtended.LoadoutPropertiesExtension"> | ||
<primaryMagazineCount> | ||
<min>6</min> | ||
<max>8</max> | ||
</primaryMagazineCount> | ||
<sidearms> | ||
<li> | ||
<generateChance>0.5</generateChance> | ||
<sidearmMoney> | ||
<min>120</min> | ||
<max>500</max> | ||
</sidearmMoney> | ||
<weaponTags> | ||
<li>CE_Sidearm_Melee</li> | ||
</weaponTags> | ||
</li> | ||
</sidearms> | ||
</li> | ||
</value> | ||
</li> | ||
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</operations> | ||
</match> | ||
</li> | ||
</operations> | ||
</Operation> | ||
</Patch> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,61 @@ | ||
<?xml version="1.0" encoding="utf-8" ?> | ||
<Patch> | ||
<Operation Class="PatchOperationSequence"> | ||
<operations> | ||
<li Class="PatchOperationFindMod"> | ||
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<mods><li>Rabbie The Moonrabbit</li></mods> | ||
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<match Class="PatchOperationSequence"> | ||
<operations> | ||
|
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<li Class="PatchOperationAdd"> | ||
<xpath>Defs/ScenarioDef[defName="RB_Scenario"]/scenario/parts</xpath> | ||
<value> | ||
<li Class="ScenPart_StartingThing_Defined"> | ||
<def>StartingThing_Defined</def> | ||
<thingDef>Ammo_46x30mm_FMJ</thingDef> | ||
<count>90</count> | ||
</li> | ||
<li Class="ScenPart_StartingThing_Defined"> | ||
<def>StartingThing_Defined</def> | ||
<thingDef>Ammo_303British_FMJ</thingDef> | ||
<count>100</count> | ||
</li> | ||
<li Class="ScenPart_StartingThing_Defined"> | ||
<def>StartingThing_Defined</def> | ||
<thingDef>Ammo_44Magnum_FMJ</thingDef> | ||
<count>60</count> | ||
</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationReplace"> | ||
<xpath>Defs/ScenarioDef[defName="RB_Scenario"]/scenario/parts/li[thingDef="Apparel_FlakVest"]</xpath> | ||
<value> | ||
<li Class="ScenPart_StartingThing_Defined"> | ||
<def>StartingThing_Defined</def> | ||
<thingDef>Apparel_FlakVest</thingDef> | ||
<stuff>Steel</stuff> | ||
<count>1</count> | ||
</li> | ||
</value> | ||
</li> | ||
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<li Class="PatchOperationReplace"> | ||
<xpath>Defs/ScenarioDef[defName="RB_Scenario"]/scenario/parts/li[thingDef="Apparel_AdvancedHelmet"]</xpath> | ||
<value> | ||
<li Class="ScenPart_StartingThing_Defined"> | ||
<def>StartingThing_Defined</def> | ||
<thingDef>Apparel_AdvancedHelmet</thingDef> | ||
<count>1</count> | ||
</li> | ||
</value> | ||
</li> | ||
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</operations> | ||
</match> | ||
</li> | ||
</operations> | ||
</Operation> | ||
</Patch> |
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