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ComputerNerd edited this page Dec 2, 2018 · 3 revisions

Retro Graphics Toolkit can be extended with Lua scripts. For many cases this is faster and easier than editing the C++ files.

As of now Retro Graphics Toolkit uses the latest release release of Lua which at the time of writing this is Lua 5.3.5

Also an API of functions is provided and is currently not documented well. However you can read the example code and runlua.cpp to find out more about said API. In addition there is an FLTK binding allowing you to make your own windows using Lua.