This repository contains code that I have written for my final thesis paper
for the Swiss matura. The code in the state it was handed in can be found under
the git tag sent-in
. Since then, I've made the code work with GLFW3, and added
small quality-of-life fixes.
The first public release is tagged with the git tag v1.0
.
- A C compiler (use mingw-w64 on Windows)
- GLFW3
- OpenGL 3.2 Core support with the
GL_ARB_gpu_shader_fp64
extension
On Linux: make all
On Windows: make -f Makefile.mingw all
The code in stb_image.c
, stb_image.h
and stb_image_write.h
is released
into the public domain by the author(s) thereof.
Unless noted otherwise, the rest of the code in this repository is licensed
under the zlib license, see the file LICENSE
for the details.