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AI refactor, Flockmind, and more #1090

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merged 75 commits into from
Oct 26, 2024
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@Kapu1178 Kapu1178 commented Sep 25, 2024

Changelog

🆑 Kapu1178, Stonepillars, LeahTheTech, Amylizzle, Cirrial, LemonInTheDark, MrMelbert, ben10omintrix
add: the code foundation for the Flockmind
refactor: Simple mobs now use the normal movement delay system
refactor: AI Idle behaviors are now the same as normal behaviors
refactor: Rewrote how zap_act() and electrocute_act() work.
fix: Fixed niche issues with atom integrity
qol: Siemens coefficients are now signficantly better and can be applied to more than just suits and gloves.
qol: The stun duration of electrocution scales with damage.
qol: Galoshes now have a siemens coeff of 0.
balance: Removed the secondary stun from electrocution.
/:cl:

@Kapu1178 Kapu1178 marked this pull request as ready for review October 26, 2024 22:35
@Kapu1178 Kapu1178 merged commit ebff1c1 into DaedalusDock:master Oct 26, 2024
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Kapu1178 pushed a commit to Kapu1178/daedalusdock that referenced this pull request Oct 26, 2024
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