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Don't need to ignore, prevented it from pushing. Using a global gitignore to prevent a git specific one.
don't package the logs folder
Comment out assaults for non-finished mods, incase it does throw errors
Temple of Kotmogu, done.
Completed Seething Shore
Remove nil checking, as they all have id's or are atlas now
Fix base checking values
Fix Arathi bg
Add ashran auto-quest. (Basically the only feature needed in Ashran)
Wintergrasp ID. Yeet
Start working on the new bg's. Fix eye of the storm tracking because I Don't know tables :P
Fix numbers, and colors
Use an ignored atlas table instead. We only want to ignore Eye of The Storm map, not Deepwind.
Some more updates
Fix event name being POIS not POS
Document icon names
Dont start a bar for atlas types (as they're a cap bar, not cap timer)
Remove unneeded args for flag carrier.
Fix ID for Eye of The Storm on casual (now supports both casual and rated :D)
Bug fixes
DBM-PvP mod was renamed to PvPGeneral (For GetModByName)
Flag detection centralized
Flag detection now working in Eye Of The Storm battleground
Meep
A little code tweak-a-roo
Make the score predictor a little more dynamic, so it can be used in other cases than just base captures (e.g. kotmogu where it uses orbs instead)
Some little memory improvements
Actually check the options for remaining timer
Locale cleanup for en
Revert that change. Need to debug into these frames a bit better
Why did we have 2 frames? Just use the one.
Self usage
Ooft, atlas support, makes Eye of The Storm now work! (And others to come)
Update map id's
Re-hook up localized option text
Remove the nil, he says
Textures unused
ACTUALLY fix bool. This is why DBM needs documentation :(
Fix option name :P Thanks mystic
Fix boolean
Remove arena call in main file
CVar updates
eliminate redundant object. especially since there was bad logic behind it (a user could turn off time remaining, and even though timer for start was enabled it'd never show. Time remaining should be a single object anyways.
Also fixed invite timer showing under misc instead of timers and fixed shadow timer using locals (but not having any) when it should just use auto localized text.
elminate sub cat, no longer needed
Renamed general options. Having same name as core mod doesn't agree with me.
Fix local hookup, resolves several lua errors
Track for scenario, move timers out of start section
Arena can be merged. So we make it not arena/bg specific
Eh?
Register for instance
Fix ID's, stop arena timers on exit
Use file data Id
Few more works. Fix Gilneas ID's
Fix some self usage :D
Forgot a then
Bunch more work done. Null checking, code cleanup, etc.
Merge branch 'master' of github.com:DeadlyBossMods/DBM-PvP
Fix CVar
Fix missing locals, at least in english, so the options fully load, and timers will show instead of throw errors when started
In addition, adjusted mod sort order so other mods appear at bottom and not the top.
Fix load catagory so this no longe throws panel creation error
Enable classic alphas as well
while at it, why the hell is that being done manually, there is literally already a function that does that, so lets use it.
PVP sub mods should handle their own unscheduling, when needed, vs main BG mod handling for ALL mods ALL THE TIME (whether needed or not). This is much more efficient. Not to mention removes the completely silly overhead of importing a ton of mod tables into bg mod for no real reason.
In addition, BG mod should not be messing with "hideblizzardevents" function unless it needs to, it was currently always hiding and always unhiding regardless of whether it actually needed to.
Update README.md
Update README.md
Fix typo
Not sure how rest of statement was cutoff in a few mods
Restore classic Ids, add some basic classic compat checks to block loading of non relevant BGs in classic
Bunch more work. Adding a load of ID's
Phew, a load more work.
Forgot a comma
Locale updates.
Bunch more work. Fixed Warsong, working on other battlegrounds now.
Merge branch 'master' of github.com:DeadlyBossMods/DBM-PvP
Push updates before I go away.
Let packager automatically set version on toc
fix typo
Fix typo :)
Fix soulstone API. Replaced in 7.3.5
Fix warsongs widget id
Update Warsong
More reliable timer.
Migrate all textures to file data Ids
Plus a bunch of random stuff my editor automatically does i guess
Fix CurseForge link
Fix syntax for forum link
They don't use braces for standard links
Readme updates
Derp
Fix Lua errors
Oh, DBM has an inbuilt scheduler?? Cool!
Hey, we can localize more stuff ;D
More localization
TwinPeaks update (Plus add remaining timer. TODO: Flag carriers
Forgot to localise this.
Optimise lua ;3 squee
Re-implement invite timer, add start timer
Order alphabetically
Locale updates. Everything is now synced
adjust packager call
move to the BigWigs community packager
Not that it matters much, but remove invalid countdown object from here
Update README.md
Fixed WSG and TwinPeaks support (by stripping out stuff that's broken/obsolete)
Disabled support for all remaining Bgs since those still require total rewrites and not just pruning broken crap.
SetRevision updates
Create .travis.yml
Update README.md
Create README.md
Create .pkgmeta
Revision change
and these
More API updates, but no valid IDs yet
Some prelim alterac updates
Silence some nil errors, doesn’t really fix actual cause. something I just don’t have time/resolve to trouble shoot on soon to be discontinued pvp mods
disable non working.
Code Changes
Probably fix some lua errors
Restore gate health via infoframe
8.x fix
Mod sort updates
Die BossHealth
Add a few more nil checks. not proper way to fix brawls really but I just don’t know enough about pvp to fix these properly. These honestly need maintainer that actually PVPs
Bump TOCs
Some nil checks
Fix error. how did this even get passed validator?
Add loading condition for winter arathi, untested if that’s enough
Bump Toc
Update C_WorldMap.GetMapLandmarkInfo for 7.2 compliance